Team Fortress 2

Team Fortress 2

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Manned Machines maps
   
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Description
Maps made for the Manned Machines gamemode
Items (14)
A/D Gorge (Manned Machines Edition)
Created by Bill Shit
A/D Gorge, but edited with the vertically challenged in-mind.
(Made for Manned Machines)...
PL Bigrock (Manned Machines Edition)
Created by Bill Shit
Bigrock, but payload.

Designed specifically for the "Manned Machines" gamemode, not intended for the vanilla payload gamemode....
PL Rottenburg (Manned Machines Edition)
Created by Bill Shit
Rottenburg, converted to payload. Designed specifically for the Manned Machines gamemode.

Features two new spawns for Blu, additional flanks and altered terrain geometry....
tr_mannedmachines
Created by Bill Shit
Testing map designed for the "Manned Machines" gamemode.

Features:
- Addcond buttons
- Respawning buildings
- Hurt triggers
- Customisable trimping ramps
- Control points and payload cart
- Distance/time measure device
- Different spawn positions
- Height...
PL Borneo (Manned Machines)
Created by Bill Shit
Designed specifically for the "Manned Machines" gamemode, not intended for the vanilla payload gamemode.

Includes raised ceilings, raised doors and altered spawns...
PL Underground (Manned Machines Edition)
Created by Bill Shit
MVM Underground, but payload.

Designed specifically for the "Manned Machines" gamemode, not intended for the vanilla payload gamemode.

Special thanks to Woozles for permission to use his custom MVM map for this edit! https://steamcommunity.com/sharedfile...
CTF Landfall (Manned Machines Edition)
Created by Bill Shit
Designed specifically for the "Manned Machines" gamemode, not intended for the vanilla payload gamemode.

Includes raised ceilings, raised doors and altered spawns, countdown timer to prevent infinite games, as well as other miscellaneous features.

• Coun...
KOTH Cascade (Manned Machines Edition)
Created by Bill Shit
Designed specifically for the "Manned Machines" gamemode, not intended for the vanilla King of The Hill gamemode.

Includes raised ceilings, raised doors and altered spawns...
KOTH Bagel (Manned Machines Edition)
Created by Bill Shit
Designed specifically for the "Manned Machines" gamemode, not intended for the vanilla King of The Hill gamemode.

Includes raised ceilings, raised doors and altered spawns

Credits:
Original Map - Yrrzy
Map edits & logic - Bill ♥♥♥♥...
A/D Sequoia (Manned Machines Edition)
Created by Bill Shit
Designed specifically for the "Manned Machines" gamemode, not intended for the vanilla Attack/Defend gamemode.

Includes new spawns, control points, cover and logic.

Credits:
Original Map - Freyja and co.
Map edits & logic - Bill ♥♥♥♥...
PL Badwater (Manned Machines Edition)
Created by Bill Shit
Designed specifically for the "Manned Machines" gamemode, not intended for the vanilla payload gamemode.

Includes raised doors, additional flanks, altered spawns and quality-of-life improvements....
CP Timbertown
Created by Bill Shit
Designed specifically for the "Manned Machines" gamemode, not intended for the vanilla 5CP gamemode.

Additional changes to spawns and gamemode logic (such as countdowns before a point is unlocked)...
PLR Nightfall (Manned Machines Edition)
Created by Bill Shit
Designed specifically for the "Manned Machines" gamemode, not intended for the vanilla Payload Race gamemode.

Includes raised ceilings, raised doors and altered spawns...
CP Orange (Manned Machines Edition)
Created by Bill Shit
Designed specifically for the "Manned Machines" gamemode.

Includes new cover, buildings, launch pads and heightened ceilings.

Credits:
Original Map edits - Bisonte
MM Map edits - Bill ♥♥♥♥...