Space Engineers

Space Engineers

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Advanced Walker Script II
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Dec 18, 2021 @ 9:35am
Mar 3, 2025 @ 11:10am
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Advanced Walker Script II

Description
update February 2025: Stafing added - balancing, and aiming removed

this is my script for controlling Mechs Leg movements and other things that help with walking, it displays various information on screens

here is the guide https://steamcommunity.com/sharedfiles/filedetails/?id=2639931038 with examples

if you have more intricate questions/problems abut building mechs, join our discord https://discord.gg/BwFmKnqhXw

this script will not be updated anymore

if you want more, use this https://steamcommunity.com/sharedfiles/filedetails/?id=3370442312
for information on MCS join the discord or use https://github.com/AfterAStorm/MechControl/
89 Comments
Queen Bee  [author] Feb 5 @ 10:01am 
for information on MCS join the discord or https://github.com/AfterAStorm/MechControl/
Queen Bee  [author] Feb 5 @ 10:00am 
no, this one can do it already - see it as the successor https://steamcommunity.com/sharedfiles/filedetails/?id=3370442312
Sotikino Feb 2 @ 1:21am 
Got it. But are there plans for implementing it?
Queen Bee  [author] Feb 1 @ 9:52am 
this script can neither do digitigrade or double knee
Sotikino Feb 1 @ 5:47am 
Does this script allow to make double-knee designs?
Queen Bee  [author] Apr 9, 2025 @ 12:38pm 
if you join the server and share a screenshot we might have a better chance of finding out the issue
Queen Bee  [author] Apr 9, 2025 @ 10:42am 
could be a bug
boo7716 Apr 8, 2025 @ 2:47pm 
i set kneesforward to "False" but it did nothing, i also tried "false" (no uppercase) and "0" but also did nothing. Is this a bug or was this feature also removed?
Queen Bee  [author] Mar 31, 2025 @ 8:50am 
Just use mart or tces or custom turret controllers or ai or modmart...
boo7716 Mar 30, 2025 @ 5:55am 
Will it ever be added back?