This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.

View Abatron in the store

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Recent Announcements View All (5)
Become An Alpha Playtester!
  • Subscribe to our monthly Newsletter:
  • Subscribers will be sent a survey to determine the best play times
  • Once a schedule is created, all survey participants will be notified

And that's it! We're creating scheduled times so everyone can play in a group. The game is best when played with other people. While single player games will eventually be a thing, it is currently not implemented. So if you haven't yet, please sign up and we hope to play with you soon!

So what's been happening?

We're glad you asked! Since the last update we put up on Steam, a lot of improvements and updates have been added to Abatron. here's a quick overview:

Neutral critters called "Sting" have been implemented. These guys can be killed for experience, aggroed into an enemy base, and eventually will spawn a Queen that can be subdued and taken over.

The command ship "Locus" has been reworked and updated. This is the ship that will be creating your buildings, and eventually can be upgraded to become a super weapon.

Announcer system is up and working. If your base is getting attacked, and you're off in FPS mode fighting off critters, you will now be notified via an announcer and visual cues.

Hero mode! As soon as you jump into a unit, you become bigger, stronger, and more resilient. As you level up, you can unlock abilities that help take on the hordes of enemies that you face.

That's just a few of the changes that's been happening. If you want to catch up and read more in depth about the development of Abatron, check out our Weekly Blog[] and IndieDB page.

Thanks for reading, and don't forget to sign up to be a playtester! SUBSCRIBE[]

Abatron is back!
The Journey Continues...
Since porting to Unreal Engine 4, quite a bit has not only improved because of the engine, but because our team has simply grown in skill since you've last seen us. While the time it has taken to port everything over has been tedious, we are overall happy with how much the game has improved as a whole. Here are some samples of our updated units, plus a beautiful shot of our environment for the planet Nekros:
(more screenshots on our Website [])

Now that we've got updated units and a sweet playable map, we can finally begin doing playtests. With up to 8 different people playing at a time, things have gotten really interesting. Especially since we have different team members with different playstyle preferences. Some like to focus solely on RTS, or vice versa FPS. Others switch between the two freely. Not knowing exactly what might be coming your way certainly helps keep you on your toes, no matter which mode you're in. Here's a few shots we've managed to grab during the recent sessions:

Stay Tuned!
If you've enjoyed this update and want to know more about Abatron, or simply want a more steady stream of news, then you're in luck! We have several different ways that you can keep up to date with everything Abatron. Here are our top picks!

Website ( with weekly updated blog) []



Monthly Newsletter []

Thanks so much for reading and we will do another update soon!


Abatron - Galactic Combat Evolved - FPS RTS Hybrid

Abatron is space warfare on steroids. Blurring the lines between Real-Time-Strategy and First-Person-Shooter, Abatron is the next evolution of hybrid game-play. Create armies, then switch to FPS and play any unit at anytime! Truly, get into the battle and turn the tide of war.


  • Play FPS or RTS at Anytime
  • Command Large Armies
  • Dedicated Servers for optimal game-play experience
  • Build Tower Defenses
  • Scavenge & Research Technology
  • Get Eaten by Alien Bugs!
Game-Play Modes:

  • Immediate FPS Play with AutoTech Feature, just join and Fight!
  • Player Lobby with Matchmaking, 1v1, 2v2, 3v3, 4v4 ....
  • Play with your own team or play together with shared units
  • Single Player with optional friends Coop!
  • Custom Maps!, You want it, we'll do it! ;)

Shrapnel and flames pierce and singe your armor; your eyes are blinded by the destruction of your defensive tower. As ground forces are dwindled & slaughtered, you discover new technology enabling long range bombardment. You decisively spend resources to create new SIEGE, GROUND, and AERIAL units.

While your enemy advances on the front lines, your flanking maneuver with starships goes unnoticed. Immediately, you switch to FIRST-PERSON-MODE. Now is the time to bring vengeance and rain death upon your enemy!

What is the story of Abatron? Eons ago, two technologically advanced races disputed territorial rights over a neighboring solar system. The dispute turned to widespread war and destruction, killing innocent lifeforms inhabiting nearby worlds.

In the aftermath, the remaining advanced races came together in an attempt to prevent this tragedy from ever happening again by forming the Council of Abatron. Abatron resolves disputes with controlled combat at the galactic level. Each faction brings forth its best warriors and technologies to battle it out, gladiator style, atop celestial remnants of the tragic past.

Pick from several races to play. Get your freak on by launching rockets from your belly, playing as the Haagenti. Spawned from the most distant corners of the galaxy and demon-like in appearance, they believed that guns were better than hands. Thus, using cyborg technologies, they transformed their bodies into weapons of mass destruction.

If Titans and Marines tickle your fancy, choose to play as Humans set in a futuristic time. Recruit today and select from an arsenal of weapons at your disposal. Send orders to build up defenses and find technologies. Then commence a bombing raid by flying a Raptor, or push through enemy lines by driving a Battle Tank, or do both and go get some action!

How long must I wait to play FPS?
Immediately! For each player that is on a team, a unit is given to get right into battle. The way we structured the code, you don't even have to play RTS mode at all! You are able to get technology just by killing enemies. :)

What is your max army size?
350 units are divided evenly between the number of Teams. So 8 players on 2 different teams would have a cap of 175 units per army. 8 players on 8 separate teams would have ~43 units per army max.

Isn't the army size too big for a FPS option?
We believe not. We have implemented special abilities just for FPS mode. In addition, you are able to level up heroes to play.

Can I customize my game?
Yes! You can change the cap size, starting tech, & starting resources. We know sometimes you just want to quickly get to the fight!

Do I lose my Leveled Hero when he dies?
Hell no! You spent way too much time fighting in FPS, so you keep your accumulated level/experience minus a small penalty for dying.

Is it hard to transistion between FPS and RTS?
No, we've spent alot of development working out the flow between modes. You are able to double click on ANY unoccupied unit to take control or simply hit the hotkey to release control. There is no limit or time constraints in changing units. In fact, some strategy is jumping into a unit to use his special ability, jump out, and then immediately take control of another unit. Repeat and rinse as much as you desire.

I'm a RTS player and I don't like FPS.
Well, we thought of that too. You are able to play the game completely in RTS mode. Your advantage comes more in strategy and focused tech upgrades. You still have the ability to build up heroes and enjoy the battle!
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NVTS Aug 11, 2016 @ 3:20am 
Have the game in closed alpha.
Devero  [author] Jul 27, 2016 @ 8:05pm 
Updates: Put up a new teaser trailer and screenshots of the demo =). If you haven't checked out our last announcement, we talk about joining the alpha test. Read for more info. =)
Ish Jul 19, 2016 @ 6:08am 
2 years still waiting.
Brown Willy Jun 4, 2016 @ 4:27pm 
This game sure has been quiet...
erawdawr Feb 2, 2016 @ 3:47pm 
Looking forward to this.
HmmOne Dec 24, 2015 @ 10:48am 
^0|KLC| ^4E^7L^8oyros Dec 22, 2015 @ 4:50am 
i can allready see the command and conquer remake here! the TRUE RTS RENEGATE
Soul Doubt Aug 26, 2015 @ 5:49am 
Define Aug 19, 2015 @ 8:21pm 
Nice game, looking forward to the release
Sweet Dreams😈 Jun 5, 2015 @ 2:06pm 
Voted. nice game