rFactor 2

rFactor 2

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Barcelona 2021
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582.435 MB
Nov 15, 2021 @ 10:50am
Jun 12 @ 5:55am
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Barcelona 2021

Description
Barcelona updated to 2021. New turn 10 and escaping areas as well texturing in general.
Popular Discussions View All (1)
1
May 26 @ 9:18am
Update AIW
Jimmy
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70 Comments
Hidron Oct 29 @ 6:25am 
thank you, and I confirm that only 2 drivers do it online for now while everything is ok for others. However, since it is not the ideal line, we will use it in the next race and see what happens
LuisB  [author] Oct 29 @ 6:11am 
Hidron I have seen your photos that seems wierd. I have tried the SMMG Formula 3 2022 in practice and tried several times but it never happened in that position, checked in Max what was done in there and everything seems fine, the collision is set and it must work (it works here). I haven't tried it online, which seems to be where the problem happened, if it's only online that must be other situation that I can't make any action. Sorry about that.
* I could get an extra collision for that but it doesn't seems that will solve the problem that occurs here and there.
LuisB  [author] Oct 28 @ 9:43am 
Hidron your link is not opening
Thomas Johansen I have the @Manfredk2 AIW in the last update, not sure what version was it, I trust his skills on AIW can you confirm with him if it was not the version he sent me and if not you can ask him to sent it directly to me.
Hidron Oct 28 @ 5:19am 
Some of my drivers coming out on the curb of turn 4 have found a bug. In a week we have a race you can check. I am attaching two photos but it does not happen to everyone. The used car is the SMMG Formula 3 2022. Thank you.
https://photos.google.com/photo/AF1QipNMUG4Qx0i6UHQfndqQcdvEapOPovElNQahYFAa
https://photos.google.com/photo/AF1QipM-Y-cbbnPprOvUGmRTtOWbO7Rn_UQn7qqVAlkq
LuisB  [author] Aug 28 @ 3:35am 
Thomas there is only one AIW for a track that should be suitable for all cars. The car performances makes them be more agressive in the corners mostly passing over the kerbs, nevertheless, as I have seen in some tracks, if the kerbs are only flat every car will pass over it without problems, but if the kerbs are with teeth or 3D that is a problem for some cars. My guess is that the Oreca got a very hard suspension (is it a original car or a mod) that is something you have to discuss with the author, because it's nothing to do with the AIW. In general we do AIW to not pass over the kerbs but as I said the faster cars use them they are very agressive. Meanwhile you can low the agressivity of the AI.
Thomas Johansen Aug 27 @ 7:00am 
The oreca's keep driving off in turn 1 because of touching the kerbs. even when AI have had both practice, and qual to get in shape.
LuisB  [author] Jun 12 @ 6:26am 
v1.23 - better compatibility with Windows 7 by REDAGP.
LuisB  [author] Jun 5 @ 10:51am 
Upadated AIW from Ruben Cerlem.