This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

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Wild Wild Pixel
Genre: Adventure
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Jun 27, 2014 @ 2:37am
Nov 18, 2014 @ 5:02pm
Recent Announcements View All (4)
Big plot reveal & spoiler! (And articles.)
AMA, RockPaperShotgun & Kickstarter!
Release date: 2015
----- Alpha Demo Download -----
That’s right! You can play the Early Alpha of chapter 1 right now, for free! Mac & Windows!

Disclaimer: The first chapter is still in its early alpha stage. Some assets are missing and many are subject to change. You will encounter the occasional bug and this does not represent the final product.

(Hint: You can find a written walkthrough & a video playthrough of the alpha demo at the bottom of that download page if you’re stuck and need help!)

----- Synopsis -----
Jacques has been an unwilling resident of The Valley all his life. Named for the massive cliff walls that imprison the empty deserts within, its second most notable feature is how little of note it holds. Jacques has attempted escape from The Valley countless times before to explore the world beyond, but every attempt was met with mysteriously catastrophic failure. Oddly, the other residents do not share his distaste for their home, fueling Jacques frustration and leaving him to plan his escapes alone.

We join Jacques on the eve of another attempted escape, but little does he know that he’s about to embark on a journey that will reveal what lies beyond those towering walls. If The Valley lets him.

----- Game Design -----

The Wild Wild Pixel is an expansive point and click adventure game that pays homage to its rich ancestry, while carefully introducing modern day game mechanics such as a UI that is both intuitive and user-friendly, without sacrificing gameplay complexity. There’s also an exciting skit system, companion characters, side quests, mini-games and more!

The game's story unfolds over the span of four to five chapters, with each chapter providing roughly five hours of game play. We’re all about immersion and having your actions matter in the long run, no matter how small. You see a stray dog? Find him an owner. A girl’s being bullied? Save her from her bullies. You did both? The girl ends up playing with the dog outside of town, happy and content.

Our immersive world and suspenseful narrative is brought to life with an original soundtrack, and an intricate and fully voice-acted cast of characters. A plethora of entertaining animations and carefully crafted set pieces further enrich the world, along with mini-games and puzzles for the player to lose themselves in.

We want to deliver the ultimate experience to you, with a rich and vast world to explore that is filled with intricate characters directed by a deeply engrossing script. This story has so much potential, we get giddy just thinking about it!

  • We want to include as many intuitive puzzles as possible.
  • We want to to take everything that’s good from the genre & elevate that while eliminating all the bad aspects associated with the genre like illogical item combinations and needlessly cluttered UI without sacrificing gameplay complexity.
  • We want to create a world that is rich with additional, optional quest lines and interactions.
  • We want to add as much subtle storytelling as possible, that the player can explore over the span of the entire game that eventually leads up to a big revelation.
  • We want to nail down the ambience and build up to an exciting, climactic finale with 4-5 chapters, each clocking at around approximately 5 hours.
  • We want the entire script to be fully voice acted.
  • We want to include as many areas to explore as possible.
  • We want to add all kinds of special features, such as skit & help systems to enrich the gameplay experience.

----- The Team -----

Fabraz is an independent media & game development studio that prides its diversity both in design, and its developers. Drawing from minds and talent found in New York, Boston, Berlin, Zurich & Bangkok, it is a breeding ground of creativity. Its most recent game, the critically acclaimed Cannon Crasha, was an action-strategy title released for iOS & Android and was featured as "...a sure-fire winner!" by Apple.

Besides game development, Fabraz is also behind the currently 5 year old and still running webcomic “The tale of Aeria”. Fabraz is about entertainment and experimenting in every possible media.

----- History -----
Our previous game Cannon Crasha, done in collaboration with Gango Games, was an action-strategy title for iOs & Android.

Originally posted by Cannon Crasha:
“Two castles, one kingdom. Win the battlefield by strategically shooting your cannon, controlling a small army and using wizard spells!”

It acclaimed critical success and was featured by Apple numerous times, while appearing on countless renowned sites including IGN, Kotaku, TUAW and more.

----- Other -----

Twitter: @Fabrazz
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erick Dec 14, 2015 @ 3:43pm 
these guys made planet diver, a game already on steam, i wonder if that means they abandoned this game
VichusSmith Jun 21, 2015 @ 4:36am 
Very nice looking.
Warcat Mar 26, 2015 @ 11:16pm 
when can we expect a full vershion. i am realy looking forword to giving it a try
ABCDEFG Sep 26, 2014 @ 2:23pm 
voted yes
Daniplier Sep 17, 2014 @ 12:59pm 
Interesting story with a very sympathetic hero:winkkit:
xX~=×=~Xx_-_Brenno_-_xX~=×=~Xx Sep 12, 2014 @ 10:32pm 
The game seems awesome, just the face close ups ae wierd
The Developer Aug 29, 2014 @ 10:26pm 
for: Masque and Mirror

What about PixelPiracy
Countess Djasmin Aug 27, 2014 @ 9:15pm 
Games with pixel art don't have to have 'pixel' in the title, you know.
syky_finisher Aug 14, 2014 @ 5:00pm 
I like this graphic style!
ABCDEFG Aug 12, 2014 @ 6:09pm 
voted yes + favorited + followed