Divinity: Original Sin 2

Divinity: Original Sin 2

57 ratings
Wait Your Turn - No NPC Interrupts
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Type: Add-on
Game Mode: Story
File Size
Posted
Updated
0.309 MB
Oct 20, 2021 @ 12:56pm
Oct 20, 2021 @ 1:16pm
2 Change Notes ( view )

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Wait Your Turn - No NPC Interrupts

Description
Conversation edits to stop NPCs from interrupting players' voiced reflection dialogues and PDD (party decision) dialogues.

If the default companion reflections seem inconsistent and generic to you, I instead recommend Wait Your Turn - Better Reflections!

Unless you run full parties of avatars (MP characters), companions and other NPCs will interrupt voiced reflection dialogues by the preceding player. In PDD dialogues, you will NEVER hear the final voiced line. A bunch of unique recordings won't ever be heard by most players.

This fixes it.

Technical notes:
— Options will often read "(end dialogue)" instead of "(continue)" but it will keep going.
— The middle reflections will need to play their full line before the "continue" option appears. You can't skip them, but if you have this mod you probably care about the voice acting anyway.
— PDDs needed more kludge. This is where the party chimes in over what choice to make. These have a couple extra "(continue)" taps. It's ugly but harmless. It's also the only way to ever hear the fourth character's lines voiced, because theirs were ALWAYS interrupted whether you have companions or not.
— You're likely to notice similar kludge ("…" lines) when boarding the LV for the first time. I tried many other methods but this was the only way to get it working. Luckily, this was the most obtrusive case.
— Every RD and PDD was updated but I can't test them all in one playthrough. Let me know if any aren't working as intended, or if anything breaks. Please include an exact snippet of written dialogue for searchability.
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11 Comments
AdmdRddr Sep 6 @ 9:18am 
I hate that the NPC's can just say there line while i just got to bite the dust! this mod is a mode where divinity didn't bother about! Thank you!
NikCatNight  [author] Dec 26, 2021 @ 5:33pm 
Hey no problem! 😁👍
Sneeder Dec 26, 2021 @ 4:03pm 
You did what Larian couldn't be bothered to do for, what, five years now?? Thank you! You are the best!
NikCatNight  [author] Dec 19, 2021 @ 9:59am 
😁🍻
SS∀S Dec 19, 2021 @ 3:59am 
This has bugged me for several playthroughs now.
Electrosphere Nov 30, 2021 @ 4:01pm 
Holy shit this has been an issue for YEARS, I can't believe you solved it. Nice work!
Soulness Oct 28, 2021 @ 10:22pm 
there wait your turn DE version?
NikCatNight  [author] Oct 26, 2021 @ 11:38am 
Glad you guys are liking it! 😎
AarkNoa Oct 26, 2021 @ 9:52am 
works perfectly fine for me with 3 custom characters and the Red Prince
PunishedDan7 Oct 24, 2021 @ 4:00pm 
Oh my god, I thought this issue would never be fixed. They never fixed it in vanilla and I figured it would be a fairly easy thing to mod (though I have no idea how to mod this game) but nobody ever did it. Had kind of given up hope. Thank you SO much, it was a major pet peeve for me and my friend anytime we play a campaign.