X Rebirth

X Rebirth

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Scaldis Cargo Fix
 
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0.009 MB
May 23, 2014 @ 6:12pm
Mar 20, 2017 @ 4:01am
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Scaldis Cargo Fix

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Description
Hey Everyone!

Game version needed: 4.00 / 4.10+ - using it in any different build may cause errors!

Extension will now update existing Scaldises as well.

This mod fixes Scaldis' fragmented cargo space into one unified bay (Universal storage). Total cargo capacity is not changed. Jump Fuel bay is not changed.

Mod changes:
  • Ship's cargo bay layout is not changed, ensuring compatibility with any existing vessels.
  • Fixes fragmented cargo bays into:
    • Universal Storage Bay: 230,000 (4x 57500) + Fuel Bay 10,000 (Fuel Bay as in Vanilla Game) Total: 240,000
  • from Old/Vanilla cargo bays:
    • Liquid:70,000 Bulk: 40,000 Container: 90,000 Energy: 30,000 Fuel: 10,000 Total: 240,000

Please, do let me know if there is anything in the mod that needs changing.

CHANGELOG:

My other X-Rebirth mods:

NEXUS:
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74 Comments
mazrados Mar 9 @ 6:34am 
Not sure if it's related to this mod or something else. Sometimes if I am on Scaldis (or maybe in the same zone?) ship freezes and do nothing. Usually when flying and sometimes during trade. Captain claims that is flying but ship does not move. When I go out of the ship (sometimes) or go out of the zone (usually) it helps.
mazrados Mar 6 @ 10:01pm 
Exactly. This mod does not work if REBalance is or was turned on.
nidaren  [author] Mar 6 @ 9:08pm 
Ok, just to clarify - you want to run the mod with REBalance and currently if you run it with REBalance it DOES NOT work ?
mazrados Mar 6 @ 7:00pm 
Let me know if you will need to check compatibility after adjustsments. I keep this save.
mazrados Mar 6 @ 6:40pm 
Yes, that's what I mean. Because of REBalance I had to restart game. When started new game without REBalance this mod works. When disabled REBalance without restart - it does not work.
Actually since installed Home of Light DLC I wanted to start there but I made so much as Argon that it was pity to loose all of this. It is good excuse to restart anyway ;) Maybe I will back to this save if get bored with HoL.
nidaren  [author] Mar 6 @ 6:33pm 
Glad you found the solution. Let me know if it works when you start a new game in REBalanance. If not, I will make a compatibility patch for it. My mod alone, does not need you to start a new game as it will update all existing scaldises in the world, given it is loaded AFTER the REBalance. If it doesn't happen - I will have to issue a quick compatibility fix:)
mazrados Mar 6 @ 6:15pm 
Yep, it's REBalance. And with this mod restart is required. Good occasion for restart in Home of Light :) (a bit bored playing Argon).
mazrados Mar 6 @ 6:05pm 
Checked new game and still does not work. So it must be incompatible with some other mod. I guess REBalance because it's the only mod that changes anything about ships. For existing game it did not work to disable this mod but maybe it will work for new game.
mazrados Mar 6 @ 5:45pm 
Yes, it's enabled. But not started new game. I check it if it works in new game.
nidaren  [author] Mar 6 @ 5:38pm 
Just make sure and double check you have it ENABLED in game settings - just to be sure ;)