Project Zomboid

Project Zomboid

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Become Desensitized
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File Size
Posted
Updated
15.492 KB
Oct 14, 2021 @ 10:21am
Jul 8, 2022 @ 2:15pm
20 Change Notes ( view )

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Become Desensitized

In 3 collections by Monkey
Monkey's B41 Gameplay Mods
96 items
Monkey's Mods and Maps
18 items
Backpacking Challenge
52 items
Description
B42 Version - https://steamcommunity.com/sharedfiles/filedetails/?id=3388017161

Disclaimer and FAQs
  • Mod is still in active development, so expect updates.
  • Mod is tested in Singleplayer, Coop and Dedicated Server environments with multiple people. It works.
  • Updates will be deployed on Mondays so it won't ruin anyone's weekend.
  • Please use the respective discussions for posting bugs and suggestions.
Do you want to contribute? Take a look at the discussions and post your translations in the appropriate discussions! It's much appreciated.

Compatible Mods
Become Brave

Important Changes
Removed Mod Options. Mod values can be configured in the sandbox options. I believe this approach is more balanced and fair. (See screenshot)
Because of this change, existing saves will revert to using default values (Min: 500, Max: 2000, Consider Traits: true, Consider Occupations: true). This is the only way to make saves backwards compatible.

Exhausted from your character always panicking when they see a zombie even though they slaughtered countless zombies? Then this mod is for you.

What It Does
  1. After you kill 500 (Modifiable through Sandbox Options) zombies through melee or gun combat (no fire burns), you get the chance to become desensitized. This chance increases as you get more zombie kills.
  2. If you reach 2000 (Modifiable through Sandbox Options) zombie kills, you automatically become desensitized.
  3. Some traits and professions also change the chance that you'll become desensitized.
  4. When you become desensitized, mutually exclusive traits will be removed (Cowardly, Agoraphobic, Claustrophobic, Hemophobic).
  5. You have a chance to gain this trait at midnight (00:00).

Considered Traits that change the chance of gaining the trait
Postive: Brave, Hunter
Negative: Cowardly, Agoraphobic, Claustrophobic, Hemophobic, Pacifist

Considered Occupations that change the chance of gaining the trait
Police Officer, Fireman, Park Ranger, Security Guard, Doctor, Nurse

Frequent Answers
This mod should work with existing saves.

Possible Improvements
Any suggestions, let me know and I'll think about it.

Check out my other mods
Start Scenario - Vehicle Nomad Mod Collection
Silent Hill Radio REDUX
Permafrost
Become Desensitized
Become Brave
Kingsmouth in KY
Slocan Lake REDUX

Credits
Spanish Translations - https://steamcommunity.com/id/Arkorinho/
Russian Translations (and help with testing) - https://steamcommunity.com/id/ladykillery/
Portuguese (Brazilian) Translations - https://steamcommunity.com/id/701040
Chinese (Simplified & Traditional) Translations - https://steamcommunity.com/profiles/76561198112234913

I do mod commissions - Discord: _mon.key

[ko-fi.com]

Workshop ID: 2627877543
Mod ID: BecomeDesensitized
Popular Discussions View All (7)
31
2
Jul 5, 2024 @ 11:10pm
PINNED: Bugs Here
Monkey
19
Jun 6, 2024 @ 1:53am
PINNED: Suggestions Here
Monkey
7
Nov 9, 2023 @ 10:03am
What It Does (But translated in multiple languages)
Monkey
484 Comments
SHREDDER Mar 8 @ 3:29am 
42 or 41
amhir Mar 7 @ 2:50pm 
does this work with modded traits?
deeznutsinator3000 Mar 3 @ 12:25pm 
MANNN I FRICKING LOVE THIS MOD:spiffo:
FluffyTigerClaw Feb 16 @ 11:49am 
b42 or b41?
Manugg Jan 29 @ 10:00pm 
Hey man its working or not working? very thanks
Demo who Laughs Jan 21 @ 6:57am 
Odd. My PC isn't a potato, probably a broken mod then. Not sure WHICH mod would conflict with it.
Monkey  [author] Jan 21 @ 4:33am 
@Pyro this check runs only at midnight. It's just an if comparison. You either have a broken mod somewhere or a potato PC.
Gich Jan 20 @ 10:06pm 
Pyro Bodyguard i used this mod with my friends and have no problems with it
Demo who Laughs Jan 20 @ 8:58pm 
Oh god this hasn't been updated since 2022, that explains it.
Demo who Laughs Jan 20 @ 10:54am 
Yeah, after removing, this mod seems to be causing it. I wonder if it is because I am testing on a new character who has killed a lot more than 500, so maybe it's trying to run every check it would have past a certain number.

I'm gonna check with another mod.