Leadwerks Game Engine

Leadwerks Game Engine

10000 trees in the editor
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11 Comments
TwoCatsYelling May 14, 2020 @ 6:55pm 
That's a lot of chopping.
UK-GLOVΞR™ Dec 30, 2014 @ 4:04pm 
Arma 2 has lots of trees and good fps...wait forget the fps bit.
ChrisV May 22, 2014 @ 6:27am 
Yes, yes....pleaaaaase...we want the possibility to have thousands of trees at a good framerate. :)
Leadwerks Software May 21, 2014 @ 3:43pm 
We should be able to get that up to 100+ FPS with an actual dedicated veggie render algo.
shadmar  [author] May 21, 2014 @ 9:52am 
Fps is .. 11
It' the same tree, rotated randomly, and using Math::Random(0,5,1.0) for green using SetColor()
ChrisV May 21, 2014 @ 6:22am 
Really great work, shad! Awesome! :)

It looks like those trees are coloured randomly? Or are there a couple of different trees used?
What's the framerate in this beautiful scene? :)?
Thirsty Panther May 21, 2014 @ 4:38am 
Always doing something interesting, good work Shadmar.
Leadwerks Software May 20, 2014 @ 3:09pm 
Ha!
shadmar  [author] May 20, 2014 @ 2:47pm 
I abused the script possibilties for post effects and used a picking loop to place trees in the editor.
Leadwerks Software May 20, 2014 @ 12:12pm 
Geometry shader I think...