This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Hashtag Dungeon
Platforms: PC, Mac
Languages: English
Players: Single-player
May 20, 2014 @ 8:14am
May 31, 2016 @ 4:01pm

View Hashtag Dungeon in the store

Store page
Recent Announcements View All (9)
Groupees Keys
Launch Date!
Release date: July 2014
  • Truly social gameplay: make dungeons collaboratively using Twitter!
  • Designed with player creativity in mind!
  • Post-launch updates and free DLC for all players!
  • Solid fast-paced gameplay!
  • Tonnes of different enemies and traps!
  • Built in editor to make dungeon building easy!
  • Community is key: We're always looking to reward awesome players!
  • Frequent updates featuring new enemies, traps, tools and more!

What is Hashtag Dungeon?

Hashtag Dungeon is a rogue-like dungeon crawler with a unique social media twist: every dungeon you play in the game is made using tweets grabbed directly from Twitter. Players can use our in-game editor in order to tweet out their own dungeons, messages and creatures so that everyone else can play them! Lots of player's tweets come together in order to make awesome labyrinths for people to delve into.

Hashtag Dungeon was developed with the hope of fostering an active and involved community. During our closed alpha tests we've seen some amazing things done with the tools inside the game. We hope to continually update the game with new features, traps, enemies and bosses based on community feedback. We want to award our players for being creative! It's the most important thing!

Do I need Twitter to play the game?

No, you don't have to have Twitter to play the game. You only need it if you want to help make a dungeon. We have noticed a lot of our testers make Dungeon Master Twitter accounts for the game and we encourage you to do so! If you don't want to make dungeons then we have worked hard to ensure the gameplay is solid and enjoyable too!

The game is designed with collaboration and social interaction in mind. We are looking to reward players who do cool things with the tools we give them - this could be anything from adding more tools to the game in later updates to immortalising an awesome player in the game as a character. We want to be in touch with our community as much as possible!

Where can I find out more about the game?

If you want to know more about the game you can visit our website at {LINK REMOVED} or send the developers a tweet at their respective Twitter accounts: @OxyOxspring and @Kieran_Hicks. They'll both be happy to reply to you when they have a spare moment!

Polygon Article: {LINK REMOVED}
Joystiq Article: {LINK REMOVED}
IGM Article:
WiredUK Article:

Hashtag Dungeon is being made by Kieran Hicks and Sean Oxspring at the University of Lincoln, UK.
< >
Zombie Apr 18, 2016 @ 10:45am 
oh, cool. I didn't catch the annoucement. Thanks for the quick reply. Cheers
OxyOxspring  [author] Apr 18, 2016 @ 10:05am 
Hey: yes groupees purchasers will be getting their copies of the game as promised. We've just confirmed a launch date for the game on June 1st - so it should be sometime around then when we send them across the keys they want. Sorry for the wait - work has been pretty heavy for both us devs!
Zombie Apr 18, 2016 @ 4:26am 
Is this game abandoned? Will groupee purchases from 2014 ever get keys to this?
Antoine Nov 10, 2015 @ 4:23am 
thanks for the news ;)
Hippyshake Nov 4, 2015 @ 6:43am 
Will do, thanks :)
OxyOxspring  [author] Nov 4, 2015 @ 6:43am 
That's cool - we're probably going to release the beta to everyone who had a DRM free copy via, that way people can play it and get it back to us before we release on Steam. If you want any more updates you can follow me on Twitter @OxyOxspring as I post images of the new content on there a lot!
Hippyshake Nov 4, 2015 @ 5:58am 
Thanks for the update! If you need help with the beta, I'd be happy to help break it. :) I've done a lot of Indie beta work, and can give you references if needed.
OxyOxspring  [author] Nov 4, 2015 @ 5:49am 
Still working on it! The Steam version is going to have a tonne more content... it's just we've gotta squash a tonne of bugs first. We don't want to release until it's ready.
Hippyshake Nov 4, 2015 @ 4:45am 
I'd forgotten all about this game. i need to fire up my DRM-free copy (if I can remember my twitter account!). Any news on the Steam release? This was a lot of fun.
PurplexedAvatar Jul 3, 2015 @ 4:19pm 
Yas! Such a good game.