Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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Wunderwaffe
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Tags: Mod
File Size
Posted
Updated
4.854 GB
Sep 7, 2021 @ 3:44pm
Mar 28, 2022 @ 12:41pm
72 Change Notes ( view )

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Wunderwaffe

In 1 collection by Minor
Minor's Gates of Hell Ultimate Collection
25 items
Description
Description
This mod adds and changes for the mod by King of Wei:
- Added the hand-made icons in the style of the original game for E-100c and Maus;
- Brings for them an approximately realistic rebalance, both for many stats (armor, engine hp, speed, weight, etc.). The main goal of the rebalance is to bring the feeling of these panzers closer to realistic (at least as much as possible for wunderwaffe) and joyfull within the game.;
- The second 7.5cm gun of Maus now works as it should (the correct point of departure of the projectile is set and working muzzle effects);
- The correction of localization files;
- The camouflage of E-100c and Maus change dynamically in Conquest, this means that E-100 and Maus use all their camouflage;
- Visual changes in the textures of E-100c and Maus;
- Uniques engine, tracks and turret sounds for new german tanks.

All stuff is ready and configured to be fully playable in Conquest and multiplayer, but those models that belong to vlss will not be published, because vlss did not give permission for publishing his free models from various MoW mods again.

Attention!
Instruction to play without the 3D Soundscape mod:
At currently my mod by default will not work without the 3D Soundscape mod, so I leave the choice to those who want to play with standard sounds - in the archive in the main mod directory, which contains the files for playing without the 3D Soundscape mod at all, throw them with a replacement in the 'gun' folder (steamapps\workshop\content\400750\2596226416\resource\set\stuff\gun) and delete the tank-main.inc file in the 'resource\set\interaction_entity\tank', then you can safely play without that mod! Have fun!

New added tanks
Full wunderlist:
For Germans:
"E-100 Ausf. B" (HD)
"E-100 Ausf. B 15cm"
"E-100 Ausf. B 15cm" (without zimmerit)
"E-100 Ausf. B 12.8cm"
"E-100 Ausf. B 12.8cm" (without zimmerit)
"Jagdpanzer E-100"
"G.W. E-100"
"E-79 'Panther III'"
"E-75 TS"
"Pz.Kpfw VII 'Löwe'" (HD)
"Pz.Kpfw VII 'Löwe' 1944"
"Pz.Kpfw VII 'Löwe' 1943"
"Pz.Kpfw V 'Panther II'"
"Flakpanzer V 'Coelian'"
"VK1602-early 'Leopard' 5cm 1943"
"VK1602 'Leopard' 5cm"
"VK1602 'Leopard' 3cm"
"VK4503"
"Type 2605" {Japanese Lend-Lease}

For Soviets:
"IS-7"
"Object 260"
"IS-6"
"IS-5"
"IS-3 122mm"
"IS-3 100mm"
"IS-2U(110) v.1"
"IS-2U(110) v.2"
"KV-5"
"T-44"
"T-44 100mm LB-1"
"Object 268 'St. John 's Wort'"
"ISU-130"

Other changes
New, in addition to the added tanks:
- New historical guns (and for some of them new shells) for the added panzers;
- Added unique engine, tracks and turret sounds for new german panzers;
- The Germans have removed flaw of armor, since the mod adds a large fine number of powerful new tanks, which means that the German industry in such an alternate history did not have resource problems. Thus, the usual tanks that are already in the game will have a slightly more chance of competitiveness in popularity compared to new technology (other parameters are not changed!).

Compatibility
- This mod must be run with the mod by King of Wei.
- This mod is best run with Improved Squads mod by DasMoss. I cannot guarantee that my mod will be fully functional without it.
- Also this mod focuses on compatibility with the HangEmHigh's 3D Soundscape (with or without + Realistic Weapon Damage) mod. But feel free to play without it at all if you don't want to.
- It is recommended to run the Wunderwaffe mod last!
- Now it is not needed to subscribe to the Wunderwaffe Compatibility Patch for Improved Squads & Rebalance for compatibility with the Improved Squads mod by DasMoss when you play with my mod and the mod by King of Wei.

I recommend the following mods load order:
1. The HangEmHigh's 3D Soundscape (with or without Realistic Weapon Damage) mod;
2. The Improved Squads mod by DasMoss;
3. The mod by King of Wei;
4. This mod.
Also you can check my full mods load order in the collection description.


To play with the Conquest Enhanced mod, you need my compatibility patch. Follow the instructions in its description.
Only the HangEmHigh's 3D Soundscape - Standalone version of the 3D Soundscape works with the Conquest Enhanced mod! You can play without it if you want.

About help with crashes and errors
Please leave all reports about crashes and bugs in the appropriate topic for this. Please check its description before telling me that something is not working for you, there also may be a solution for you, please check the suggested methods that suit your situation before reporting. Follow the rules of that topic, otherwise I will not be able to help you.

Credits
Thanks for the permission from Terminator mod team to use some of their models from their Terminator (Customizable Skirmish) Mod v2.0 and Terminator 2.0 Multiplayer Addon (BETA).
Thanks for the permission from Anatoly Dyatlov to use his E-75 TS (e75_ts_3dst) model!
Models belong to SMF, _Beckett, L.E.O., DZL, alfor, hiddenstrike, EFIs, deng, Mauzer.
A number of integrated improved and better textures are made by kamerad 505535844, more details in the changelogs, big thanks to him!
Most of the added sounds are taken from the Paper Panzers II mod by A Mildly Perturbed Hans.
I respect the authors' rights to content. If one of the authors saw that he was unfairly not indicated, please contact me, but I will need reliable and sufficient confirmation of your authorship.

Future plans
If I have free time in the future, then such future plans for this mod:
- Fixes;
- Eternal balancing;
- New camouflages;
- When new nations officially appear in the game add tanks for them as well.

Thank you for your attention and enjoy it!

P.S. If you have high quality models of some WWII prototypes and you can share them (not matter if its from AS2 or CtA) - please contact me (but those models that belong to vlss will not be published).

All reports about crashes and bugs leave in the special topic for it (above the comments), before you leave your report there, make sure you read the description of that topic and follow the rules.
Popular Discussions View All (1)
88
Dec 10, 2022 @ 9:54am
Crashes and bug reports
Minor
722 Comments
Cop3 Apr 7 @ 5:34am 
keeps crashing
EFEMERT123 Mar 25 @ 11:09am 
its crashing what can ı do
Darth Porgus Mar 25 @ 6:47am 
Does this have skirmish patterns?
kristaleyez Mar 16 @ 2:52pm 
Hi Author, can you update mod pls.? I have manually changed the version of the mod to see if compatible but it crash game after this new beta test version
atoli. Mar 7 @ 7:16am 
过期了用不了
Kabob004 Feb 28 @ 6:11am 
@Kūnewaai! there's an update made by someone else. Here: https://steamcommunity.com/sharedfiles/filedetails/?id=3039463775
kūnewaai! Feb 28 @ 5:55am 
update pls
/AUSTRIA\Bomberman Feb 2 @ 11:48pm 
or play this mod: "Great Conflict [Wunderwaffe Fixes]"
its harder but its pretty much vanilla just with big tanks :steamhappy:
sunwook1206 Feb 1 @ 2:42am 
update pls
~R0B1N~ Jan 21 @ 5:03pm 
Everyone the mod is very easy to fix. Go into the directory of the mod. Resource/set/stuff/shell.
Do this for all the HE shells. It'll say "HE_Large_Blast" change it to "he_level_3" or "he_level_4" or "he_level_5" Depending on the shell size.