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TIP1: For instance, there is #define FORCE_POWER_MAX 100 in the file wp_saber.h ; In place of 100 you can place 999999 for instance or a more sane value of 1000.
TIP2: Max force might not be enough. Regeneration rate is also important. The default regeneration speed of force power is kinda low. You can enhance this by adding ent->client->ps.forcePowerRegenAmount = 10 in the WP_InitForcePowers() function from wp_saber.cpp (default game value is 1 so you are basically speeding up 10x force regeneration).