Car Mechanic Simulator 2021

Car Mechanic Simulator 2021

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How to upload a config to workshop
By ฤNษŒ
๐€ ๐๐”๐ˆ๐‚๐Š ๐†๐”๐ˆ๐ƒ๐„ ๐“๐Ž ๐’๐‡๐Ž๐– ๐‡๐Ž๐– ๐“๐Ž ๐”๐๐‹๐Ž๐€๐ƒ ๐˜๐Ž๐”๐‘ ๐‚๐”๐’๐“๐Ž๐Œ ๐‚๐Ž๐๐…๐ˆ๐† ๐“๐Ž ๐“๐‡๐„ ๐’๐“๐„๐€๐Œ ๐–๐Ž๐‘๐Š๐’๐‡๐Ž๐
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UPLOAD THE FILE
First of all, read the rules of workshop upload. You find it here:

https://steamcommunity.com/workshop/discussions/18446744073709551615/3049485841185009881/?appid=1190000





Go the Cars folder and copy the "config.txt" and the "bodyconfig.txt" that you created.

After you copied that, go to the upload folder, delete the config and bodyconfig and paste your files in place.

\Steam->steamapps->common->Car Mechanic Simulator 2021->Car Mechanic Simulator 2021_Data->StreamingAssets->Upload->SampleUploadConfig

Your files will end in a number, eg config2.txt, you need to rename them to make this work. The config name must be "config.txt" and the bodyconfig must be "bodyconfig.txt". Here, we don't use the numbers in the end of the name file, otherwise, it won't work.





It is mandatory to have a thumbnail, so take a screenshot or make an artwork and put in the folder, together with you files, with the name "uploadpreview"
Must be a .png file.

After that, open the "upload_config.txt" file and edit them.

carId=
Is the name of the car in the game files. Go to the cars folder where you make the config file, and copy the name on that folder. Paste here only in lower case letter.
Eg: carId=car_fmwpanthermk1

package_desc=
Is the description that appear in the steam workshop. You can just put a letter or a word, you will edit this later, on steam.

package_id=
It's the id of your mod in the steam workshop, don't edit this while upload for the first time, you can delete this line. It's used for make updates, we will talk about it later.

package_name=
Is the name of the mod that will appear in the steam workshop. This must be the name of the car and after the name of your version
eg: FMW Panther MK1 Lowered

package_tag=
It says to workshop what kind of file are you uploading. If is a config, you let config. If is a Livery, let Livery. In this case, how we are talking about config files, leave config in this line.

package_visibility=
Changes the visibility of your item in the workshop. You should let this private to test first if the mod is working and don't crash the game. After you test everything and it's fine, you go to the workshop in steam and change to public.

upload_type=
There are two options, NEW or UPDATE.
To upload for the first time, you need to let it as "NEW". The update we talk later

In the end, it must be like that:



Launch the game as the Workshop Uploader





After the app loads, select on top "SampleUploadConfig"
Doing that, if it's all right, it will appear the name of the file, the description and the thumbnail.




You don't need to change nothing here, you did it in the uploadconfig.txt. Just hit "UPLOAD".
In the end, will say it's finished and successful.





Go to your workshop file in steam, subscribe the mod to test.

*You will need to delete ou move the config.txt and bodyconfig.txt that you create from the cars folder, to make sure the mod in workshop is working.

\Car Mechanic Simulator 2021\Car Mechanic Simulator 2021_Data\StreamingAssets\Cars\

After doing that, launch your game and open the gallery. Search for your car and see if the version that you created is herde.





After you see that it's all ok. You need to take at least 5 screenshots of the mod, and upload at the steam workshop before you release it to the public. You can edit the description too.

Go to your workshop, open the mod and hit "Edit title & description" and "Add/edit images & videos" in the left column.

Make sure to obey the upload rules that I mentioned in the start of the guide.








UPDATE THE FILE
To update the files, first you will need the packageID from your workshop item.

The easy way is opening you mod in your web navigator, just like shown. The last numbers will correspond to your mod ID




Open the uploadconfig.txt and change the "package_id=" to the value corresponding to your mod.

Change the type of upload from new to UPDATE



Just put the updated config.txt and bodyconfig.txt files in the same place, open the workshop uploader and it's done. Simple like that. Follow the procedures as if for the first time, as shown above.
THE END
๐–ฃ๐—ˆ๐—‡'๐— ๐–ฟ๐—ˆ๐—‹๐—€๐–พ๐— ๐—๐—ˆ ๐—…๐–พ๐–บ๐—๐–พ ๐–บ ๐—…๐—‚๐—„๐–พ, ๐–ผ๐—ˆ๐—†๐—†๐–พ๐—‡๐— ๐—‚๐–ฟ ๐—’๐—ˆ๐—Ž ๐—‡๐–พ๐–พ๐–ฝ ๐—๐–พ๐—…๐—‰, ๐–บ๐—‡๐–ฝ ๐—‚๐–ฟ ๐—๐—๐—‚๐—Œ ๐—€๐—Ž๐—‚๐–ฝ๐–พ ๐—๐–บ๐—Œ ๐—Ž๐—Œ๐–พ๐–ฟ๐—Ž๐—…, ๐—€๐—‚๐—๐–พ ๐–บ๐—‡ ๐–บ๐—๐–บ๐—‹๐–ฝ.

12 Comments
Recker Jul 13, 2023 @ 10:07am 
is this normal even if i upload the config to the workshop and i subcribed, it won't show ingame
Cornballsphere Mar 15, 2023 @ 9:07pm 
Im wanting to upload a license plate that i created, which sample file do i use?
gurevich Aug 25, 2022 @ 5:47am 
a very practical guide for uploading (a little trick: to see if it is uploaded correctly, use the configurator, it starts faster than the game) but I have a question: after how long does it appear in the workshop after changing its visibility?
ฤNษŒ  [author] Aug 29, 2021 @ 6:41am 
@Kamehameleon I upload thumbnail as about 1280x720px, don't' get any problem with that. But i'm happy that you solved.
Kamehameleon Aug 29, 2021 @ 6:38am 
Followup to my earlier problem: Apparently the uploader doesn't like large images for the thumbnail. Reducing the image to around 576x324px (as recommended in the forums) solved this.
Kamehameleon Aug 29, 2021 @ 6:04am 
Tried to upload for the first time today following your guide and got to the point of the config being in the uploader with the right thumbnail and text I put in upload_config, but it fails every time I hit Upload. On my workshop, I can then see a 0.00mb workshop item with no content. Any idea what could be glitching?
ฤNษŒ  [author] Aug 27, 2021 @ 7:08am 
@Terminator
The package_id you will only use when updating the config. For the first time, the game will create it for you. When uploading a new config, you can delete this line.
No problems mate.
Terminator Aug 27, 2021 @ 6:47am 
Thankyou for replying, I actually found that it worked after I deleted the package_id number in the upload_config.txt. I'm not sure as to why that is.
ฤNษŒ  [author] Aug 27, 2021 @ 6:33am 
@Terminator
It's probably a typo.
Make sure the file you are trying to upload is named "config" and "bodyconfig" without numbers.
Also check if the car name in the "uploadconfig" file is spelled correctly.
Terminator Aug 27, 2021 @ 4:54am 
I tried this by myself first and thought I must have had something wrong. So have then followed your guide but my upload still doesn't appear in my steam workshop, any idea? I would love to be able to upload my configs