This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Genre: Action, Adventure, RPG
Platforms: PC, Linux
Languages: English
Players: Single-player
May 5, 2014 @ 10:52am
Oct 10, 2015 @ 4:43pm
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Release date: Late 2016--Early 2017
Starfallen is currently a Work in Progress. We are implementing many mechanics, and we can't wait to share it with everyone soon!

Starfallen is an exploration procedural action-adventure game that takes place on an undiscovered alien world. You play as the Engineer who escapes from a large malfunctioning spaceship falling into Starfallen's atmosphere. After crash landing, alone with no survivors, the Engineer explores, and uncovers a vast alien world, filled with civilizations, and a dark conspiracy. The player must learn to explore and understand the hostile alien world, and at the same time, find a way to go home. Starfallen will have action-adventure mechanics, such as crafting, combat, questing, and dungeon-crawling. The eventual goal of the player is to leave Starfallen by reaching a high level of technology, enough so to construct a powerful and efficient rocket.

Key Features:
  • Explore a procedurally generated world of alien biomes, dungeons, cities, villages, bandit camps, temples and ruins.
  • Fight in real-time combat against the native predators of Starfallen and other hostile enemies.
  • Craft and progress through tiers of technology, from wood and stone, to robotics, rocketry and bio-engineering.
  • Interact with the native race of Starfallen, the Cai, and discover their religions, cultures, history, factions, and quests. Befriend the natives, hire companions, or make foes.
  • Discover the hidden mysteries of the Foreigners, and their strange influence and presence on Starfallen.

Frequently Asked Questions
  1. Is there a download or demo I can play?
    -Not yet, but soon! We will definitely announce it, so keep on the lookout.

  2. Do you just walk around and kill things all day?!
    -You can. In Starfallen, we want to allow the player to decide his/her own path, or mode of playing. If the player desires, they can just walk around and explore, or steal objects from the homes of the alien natives, or craft many things, or choose to kill as many innocent creatures they find. However, Starfallen offers so much more--Starfallen will have a rich story to tell, with multiple branching paths and plots, as well as procedurally generated events.

  3. Why is there no sound? What is this, some sort of silent game?
    -We recently brought in our composer so at the moment there is no sound and music, but we have already begun working on it! Don't worry, you'll be blasted with death metal and screaming sound effects soon enough.

  4. Any chance of multiplayer or co-op?
    -At the moment, that is not our main goal, however, it is not ruled out. No matter what, Starfallen is largely a single-player experience.

  5. What's with the blue owls?
    -The Uzoo, as they are called, are our first implemented creature, and the spawn of Kevin, one of our artists and animator. He hopes to become Overlord of Starfallen with his legacy of owl-like creatures. Don't you worry--soon, the Uzoo Empire will fall, and Starfallen will be inhabited by many other kinds of animals and creatures.

  6. Um...Don't Starve clone?
    -Not exactly. Starfallen is not a survival game, and focuses more on exploration, combat, crafting, story, and creating an immersive/atmospheric experience. Starfallen's mechanics will emphasize exploring the world, interacting with it, and learning about it. It is less about survival, and more about discovery and narrative. There are no survival-like meters. However, this does not mean the world will be forgiving :)

  7. What engine is Starfallen made in?
    -Starfallen is made with C# and Monogame.

  8. Will there be a Mac version? What about PS Vita? Or 3DS, or PS4, Xbox One, SNES??
    -At the moment we aim to release Starfallen for PC and Linux. But who knows, maybe Starfallen will be released for other platforms. We will announce it if that is possible in the future.

  9. What languages will the game be released in?
    -Currently, Starfallen will be in English. Upon release, we will consider other languages.

  10. How can I get in contact with the team?
    -You can contact us via
Popular Discussions View All (3)
Sep 14, 2014 @ 6:11pm
Possibly Put This On Early Access?
Oct 10, 2015 @ 11:47am
Congrats to Starfallen as runner up in the Orlando iX Game Awards!
Blue Mana Entertainment
Jan 30, 2015 @ 11:56am
Devlog: Dungeon Design Thoughts
Wayfire Games
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SavageRose Apr 19 @ 1:39pm 
I hope factions vs factions is a thing, what i mean is I HOPE NPC fight each other, some might avoid you if you do things they feel helps them out or just completely ignore you...I hope there is life in the NPCs basically
SigmaMinus Jun 5, 2016 @ 3:52pm 
Been following this game since its humble origins as a Minecraft mod in 2012. I really hope you guys make this work out!
Cyber May 20, 2016 @ 7:06am 
Can't wait!!
Aetherborn Apr 27, 2016 @ 4:49am 
Can't wait. Keep on rocking, devs!
DOBAN Dec 9, 2015 @ 4:24am 
I played this at Florida Supercon over the summer and it is beautifully and wonderfully made Take it from someone who has experienced the game this will totaly be worth a buy when it becomes available. The artwork is phenomenal and the gameplay is fantastic. Picture darksouls meets journey in an arcade kind of art style with a casual curiosity that fules your drive to discover and search the huge world. I would have been there for all 3 days of the con if there wasnt a line forming to play it.
TheAlexCruz Oct 15, 2015 @ 5:12pm 
Looking forward to playing this. The Trifecta will be playing it, too :-)
Petit Homme [ F.S. ] Sep 30, 2015 @ 1:51pm 
Salut ou Bonsoir, je vais parler en français vu que j'ai peur de faire trop de faute en anglais. Mais peut importe, je veux vous encourager pour se jeu qui a l'air totalement !! GENIAL !!. J'ai pu voir votre jeu et le tester déjà un peu a Polymanga 2015 et j'y ai aussi acheter un poster HYPER BADASS. Non réellement je vous encourage a fond, CONTINUER!!!!!:steamhappy:
GretelRot Sep 20, 2015 @ 12:46am 
I can't wait! Swiss games are blooming, I love that. :D
comrade shiny ☭ Jun 25, 2015 @ 9:40pm 
comrade shiny ☭ Jun 25, 2015 @ 9:40pm 
Who else found out abou this game at Super Con today? Anyone?