Arma 3
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ACE Pharmacy
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Data Type: Mod
Mod Type: Equipment, Mechanics
File Size
Posted
Updated
14.316 MB
Jul 26, 2021 @ 10:13pm
Apr 6 @ 10:01pm
44 Change Notes ( view )

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ACE Pharmacy

Description

ACE Pharmacy - If you wanted more from ACE Medical, you've come to the right place

ACE Pharmacy is a midway point between ACE Medical and more advanced medical systems such as KAT Medical. It focuses on key medications and tools that make the work of a medic more engaging while reducing the time patients spend out of the fight. It is designed to reward medics for their skill and knowledge while not impacting the experience for those who just want to play the game. Lightweight and easy to understand, ACE Pharmacy is the perfect choice for groups who want more from the medical system without relearning the fundamental principles of ACE Medical.


Medications
    Blood Pressure
  • Norepenephrine - Used to increase blood pressure.
  • Phenylephrine - Used to greatly increase blood pressure and decrease pulse.
  • Nitroglycerine - Used to decrease blood pressure.

    Wound Handling
  • TXA - Forms clots to close wounds.
  • EACA - Fully stitches any previously bandaged wounds.

    Surgical Drugs
  • Lidocaine - Used to reduce pain from closed reductions.
  • Etomidate - Used to reduce pain from open reductions.
  • Lorazepam - Used to sedate patients before surgery.
  • Flumazenil - Used to remove sedation.

    Miscellaneous
  • Naloxone - Used to clear opioid overdoses caused by medications such as Morphine.
  • Ammonium Carbonate - Used to restore consciousness under very specific conditions.
  • Painkillers - Low cost alternative to morphine for pain reduction.

Mechanical Changes
  • Introduces IV and IO needles for pushing fluids and medications.
  • A new constriction/dilation system which can rapidly increase the rate at which patients receive fluids.
  • Reworked cardiac arrest system which rewards medics for using drugs like Epinephrine.
  • Expanded fracture system which includes three different fracture types and various treatment options for each.
  • Wound debridement system that acts as an alternative to fully PAKing a patient.
  • All medical vehicles offer dialysis options which clear all medications from the patient.

Tools and Other Additions
  • An AED and AED-X to assist with cardiac arrest.
  • Surgical tools such as scalpels, clamps, retractors, and hand vacuums.
  • A number of tweaks to the ACE Medical System that make it more reactive and less performance intensive.



Popular Discussions View All (4)
4
Jul 16 @ 11:45am
BUG REPORTS
R. Gonzalez
3
Nov 6, 2023 @ 1:08am
Provide a non professional Simplified Chinese translation
pepper_powder
0
Mar 28 @ 3:42pm
Ace Medical Menu not showing up consistantly
der hund ist ja gut
73 Comments
Yunikki Sep 1 @ 5:40am 
I would like to carry the injured units in the consciousness as in the KAT medical
AxZyN Aug 28 @ 12:02pm 
fps absolutely tankss just from carrying a wounded comrade/. 70-75fps to literally 9fps after picking up a wounded team mate. Prob going to unsub bc of that idk what the issue is but yea.
AceOfSpadesGuy Apr 18 @ 7:12am 
Does this mod change how logistics vehicles are classified? I added it to my modset for an antistasi plus campaign I’m running and now nothing counts as a source vehicle for doing repairs. I’ve used ace with antistasi before and never had this issue, and ace pharm is one of the only new mods we’ve started using.
AxissPrime Apr 5 @ 1:31pm 
Hello! I can't get the painkillers to work. Option doesn't appear, not sure why.
Vex Mar 9 @ 3:26pm 
Heya, with the recent update to this mod we're seeing an awfully low chance at getting a heart rate when using the AED. Sometimes we have to try over 5/10 times where previously it was only one or two. The medical menu log seems to treat it as normal CPR, too. Is this intentional or is there a bug with the resuscitation logic?
Carry__Esp Dec 6, 2023 @ 10:15am 
Hi. Just FYI kat_norepinephrine was translated to Spanish as "analgésicos" which means painkillers. Is it possible to change it to "Norepinefrina"?

Same is happening with kat_phenylephrine which should be "Fenilefrina".
Again, kat_nitroglycerin should be "Nitroglicerina".

Some more fixes if you were so kind:
Flumazenil - Flumazenilo.
Naloxone - Naloxona.
Etomidate - Etomidato.
Kat_IV_16 - Abbocath 16G.
TXA - Ácido tranexámico.
Scalpel - Bisturí.
Lidocaine - Lidocaína.
Retractor - Separador.
Kat_io_fast - Aguja intraósea.
EACA - Ácido aminocaproico.
Bone plate - Placa ósea.
Phenylephrine Aturoinjector - Fenilefrina.
Dressing vacuum - Aspiración de vacío para vendajes.

Thank you very much!!!
Branec Nov 28, 2023 @ 12:18pm 
any updates on adding ketamine or fentanyl from kat into ace pharmacy because they are goo for suppresing pain so your pulse will not go down after you use morphine because painkillers are useles
Scuba steve Oct 24, 2023 @ 2:16pm 
Hannibal you need to have the character set to doctor in the the editor before you load in
TechnoTroglodyte Oct 21, 2023 @ 10:59pm 
NEWEST NEWEST UPDATE seems to have resolved the issue, well done cheap vodka powered mod monkey man.
TechnoTroglodyte Oct 18, 2023 @ 9:03pm 
Newest ACE update doesn't like this mod. Issues raised in the discord but basically the below comments. Temp solution, remove ACE Pharm until it's updated again.