Natural Selection 2

Natural Selection 2

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ns2_tgns_tanith
   
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2.798 MB
May 2, 2014 @ 11:04pm
Dec 15, 2014 @ 9:36pm
392 Change Notes ( view )

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ns2_tgns_tanith

Description
A throwback to an old NS1 map. Nostalgia abound in this remake.

The map has proven to be mostly balanced and performs well enough to be made public.

Also keep in mind that this map is built for the environment that is fostered in tacticalgamer.com servers. The balancing has been fine tuned based on the coordination and skill found on those servers. This map may not be suited for other servers. Please do not leave feedback about balancing unless your place of play has strategic and coordinated play resembling that of our servers.

Any other feedback is very welcome.

Hope you enjoy! :)

Mom
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13 Comments
Xale00 Apr 11, 2019 @ 3:08pm 
The overview doesn't match the version I player.
The new layout is weird, and avantage Aliens a lot I think. can't go to fusion cargo or storage quickly.
Too bad because graphics are nice.
Yer Mom  [author] Sep 20, 2014 @ 2:00pm 
Noted. Will check when have time. Thanks for feedback.
Carnes Sep 20, 2014 @ 1:57pm 
Cannot cyst from Containment to Chem
Yer Mom  [author] Sep 4, 2014 @ 11:30pm 
Build 210 is live. A link to the most recent changelog is in the description.

The map is working, and after 4 test sessions (myself alone doing 2 and 10+ players doing 2) no problems have been found.

Mom
Yer Mom  [author] Aug 12, 2014 @ 12:44am 
As of tonight, the map is working. From what I can tell, all the problems I have had reported to me have been resolved. I'm sure there will be others.

Please see https://www.tacticalgamer.com/natural-selection-general-discussion/196765-ns2_tgns_tanith-post1841953.html#post1841953 for details on Build 208.

Thanks.

Mom
Yer Mom  [author] Aug 11, 2014 @ 7:03am 
As it stands, the map is not working.

I have been having an ongoing issue with geo relating to Ex Sat Relay and Sat Comm hive. It's a long story, I'm in the process of fixing it.

I need to know what people think about Sat Comm. I need to rebuild the platform the hive stands on. Should I rebuild the entire room or just the platform?

Please see the thread at TGNS for more info.

http://www.tacticalgamer.com/natural-selection-general-discussion/196765-ns2_tgns_tanith-14.html

Mom
Yer Mom  [author] Aug 5, 2014 @ 8:54pm 
See most recent change note for most recent details and upcoming changes.
Yer Mom  [author] Aug 5, 2014 @ 8:48pm 
I still have a lot of work to do on it. The original geo is very badly constructed and is largely a combination of multiple pieces, rather than simple, one piece construction. This means that, for me or anyone else editting it, it is very difficult to rebuild or fine tune things.

As of right now, this publish is broken due to this. I have a piece of geo that was in the original build that is determined to be bound to a piece of pathing that was generated in Fusion. So I've got this massive spear tearing thru the map that I simply cannot find a way to remove without rebuilding the hallway it originates from. So... I'm gonan rebuild that hallway. But, I just rebuilt Fusion hive completely, and I'm a tad burnt out at the moment.

Give me a week, it'll be fixed.

You can keep up with the rest of the updates here: http://www.tacticalgamer.com/natural-selection-general-discussion/196765-ns2_tgns_tanith-14.html

Mom
NoM Aug 5, 2014 @ 2:26am 
My ping may be a bit on the highside there. It's certainly very tightly put together, once it's finished I think it'd potentially become the most used custom map for ns2.
Yer Mom  [author] Aug 4, 2014 @ 9:53pm 
Glad you like it! :)

Come play it with us at tacticalgamer.com