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It aims to define Heading, Course, Magnetic/Relative Bearing and Angle on Bow
https://steamcommunity.com/sharedfiles/filedetails/?id=2994179687
Added new graphics for the chapter:
1. What is Angle on Bow "AOB"?
Optical Ranging Guide
https://steamcommunity.com/sharedfiles/filedetails/?id=2870513651
https://steamcommunity.com/sharedfiles/filedetails/?id=2871279241
New guide published
https://steamcommunity.com/sharedfiles/filedetails/?id=2842875340
Yes, effectively I came from SH series ( with various realism mods ) and Uboat game with TDC mod.
I always wonder why the Type VII did not include some kind of technology that used magnetic bearing ( I mean in those games features - I also don't know how it properly worked historically speaking ).
It seems we have magnetic bearing here in Wolfpack then. Thanks again for the attention, and very good job for your guides.
"If you change course by turning your sub, you do mess up the AoB you previously inserted"
This is false.
You can preform this experiment to test that it is false: Start with tracking AP, then you set up your AOB is 180 deg when looking with the AP a mag ber 324. Then turn the ship to another course and then once again look at mag ber 324 the TDC will still say 180 AOB.
How it worked historically/rel-life or in other games than Wolfpack might be different but this is how it works for this game.
If you been playing Uboat with the TDC mod, it works like you explained but this is not how it works for WP.