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Big Heist Hunters
Mission Type: Heist
File Size
0.026 MB
Apr 29, 2014 @ 4:49am
May 3, 2014 @ 9:24pm
13 Change Notes ( view )

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Big Heist Hunters

Monsieur Calavera's mansion, nothing to shake your finger at.

Any bug reports and such are, as always, extremely welcome and will be a big help. Do tell if you have any suggestions!
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Luihutin  [author] Jul 13, 2014 @ 11:54am 
Oh yeah, that could be a good way to limit passage. Good point. And yes, walls I generally use to actually fit the theme, I don't like to use them without good reason.
cola.beans Jul 13, 2014 @ 11:52am 
several items cannot be dug through, such as toilets and sinks, along with a few others. metal walls are undiggable but should be used with caution
Luihutin  [author] Jul 13, 2014 @ 10:34am 
You're right, Mole has an advantage here. I can't really say anything else to that. The house is fairly cramped and there isn't much room for thicker walling, I should think of that for a bigger manor-project.

When I think of Mole, I try to limit his access by having rooms be guarded so that people will notice him coming through. There's not much else I can think of.
cola.beans Jul 13, 2014 @ 10:21am 
decent map, seems mole can easily hero through most of it though. maybe add some thicker walls, etc?

vey good though!
Luihutin  [author] May 19, 2014 @ 1:18am 
If you could remember what floor or floors they were that you were missing some coins on, that would help a lot.
Luihutin  [author] May 19, 2014 @ 1:16am 
@KaisarDragon Really? I'd better look into that, just in case that's my fault. Thank you for mentioning that.
KaisarDragon May 19, 2014 @ 1:13am 
Somehow, after clearing out all floors, I was still missing 5 coins. Still a great map!