Garry's Mod

Garry's Mod

4,469 ratings
Half-Life 2 Beta Weapons Pack V2
 
Rate  
Favorite
Favorited
Unfavorite
Type: Weapon, Addon
Tags: Fun
File Size
Posted
Updated
50.905 MB
27 Apr, 2014 @ 8:48pm
26 Jul, 2016 @ 2:51pm
2 Change Notes ( view )

Subscribe to download
Half-Life 2 Beta Weapons Pack V2

Subscribed
Unsubscribe
Description
"After 9 years in development, hopefully it would have been worth the wait."
-Gabe Newell

Here it finally is, the version 2 of the Half-Life 2 Beta Weapons pack.
Here is version one if anyone missed it:
http://www.garrysmod.org/downloads/?a=view&id=77482

This pack contains 28 weapons, 13 of which are new and then 15 old friends.
I know what you're thinking, "But Battlepope!! There was 18 weapons in the last pack!!"
Well, I removed the Slam and Stunstick because they are already in the game. And I also removed the Fire Extinguisher because there is already a fabulous version on the workshop.
Go download the Fire Extinguisher here:
http://steamcommunity.com/sharedfiles/filedetails/?id=104607228

***TO EVERYONE WHO DOESN'T UNDERSTAND HOW TO FIRE THE MISSILE LAUNCHER OR ADMIN WEAPON, TRY HOLDING DOWN THE LEFT MOUSE BUTTON***

ALSO THE CUBEMAP DOESN'T DO ANYTHING.

I have tried my best to modernize these beta models, so most if not all of the models will have normal maps, phong shading, etc. Some textures have been updated/ redone by yours truly, although I tried to stay with the same style as was in the beta.

I am aware of the numerous world model glitches, and I will update the pack as I fix them. If there are any game breaking glitches or other shenanigans that I should know about, feel free to yell at me in the Bugs Discussion page.

Also there's a facepunch post.
http://facepunch.com/showthread.php?t=1389289&p=44664301#post44664301

The list of weapons includes...
- Alyx Gun
- Annabelle
- AR1
- Beta Shotgun
- Binocluars
- Brickbat Cremator
- Cubemap ( The most important weapon )
- Flare Gun
- Guard Gun
- HMG1
- Hopwire
- Iceaxe
- Immolator ( Flamethrower and Plasma Beam )
- Irifle
- Manhack
- Missile Launcher
- Molotov Cocktail
- OICW
- A Special Admin Weapon ( Radio )
- v35 Rocket Launcher
- RTB OICW
- MP5K
- SMG2
- Sniper Rifle
- Sticky Launcher
- Tau Cannon

A special thanks to CrazyBubba becasue he's special and I thank him. But actually, without his help this pack would probaby still be unfinished.

DO NOT REUPLOAD ANY CONTENT FROM THIS PACK WITHOUT ASKING FOR PERMISSION FIRST.
________________________________________________________
CREDIT LIST

-Battlepope - Making the addon, Lua Scripting, Texturing, Porting/Fixing models
-CrazyBubba - Lua scripting, Help resurrecting this addon

Also:
-Missing Information Team - Converting/Creating Beta models
-Team GabeN - Porting models from the Beta
-Valve - Originally making the models
-Jvsthebest - Binoculars
-Pac-187 - Molotov (edited)
-PoisonZombie - Hl2 Beta arms texture
-MonkeysInRavenholm - Finding Beta models, Hexing, General help towards addon
-Fehic - Lua scripting
-ARitz Cracker, Saddwhy, Clavus - Tau Cannon
-STNO | Becer, Killburn - Sticky Launcher (edited)
-Evil Garlic - Updated Immolator model
-Karl-Police - Immolator Effects Fix
Popular Discussions View All (8)
134
15 Sep, 2019 @ 3:26am
The Bug Reporting Thread
Battlepope
22
24 Dec, 2019 @ 4:13am
Ideas
Mono-Si Engineering
16
23 hours ago
Anyone want these weapons for NPCS
Paul von Hindenburg
< >
615 Comments
JaydenD 16 Feb @ 6:15pm 
The hopwire does not jump high at all for no exact reason.
Please fix this.
JerryASWDFZ The Noob 13 Feb @ 2:29am 
The AR1 Is quite buggy, no gunshot sound as well as no bullet holes or even tracers so please fix it
FascistHeadCrab42 31 Jan @ 3:42pm 
How do you fire the missile launcher?
Captain__Crazeh 18 Jan @ 8:24am 
The muzzleflash texture is missing from the OICW
Purificador 8 Jan @ 1:56pm 
incredible :steamhappy:
GhostBombKaBoo 18 Dec, 2019 @ 1:06pm 
I think that you should publish a second addon of Half Life 2 beta weapons which include old versions of weapons already in the game. (aka beta textures for pistol and smg viewmodels. the old model of the physics gun and gravity gun.)

It'd be cool if you could have the retail shotgun and beta shotgun share the same ammo entities. If you had both shotguns in your arsenal, the ammo would be divided evenly between the two. Though I can understand if this isn't possible to do.
Mr. Blue 16 Dec, 2019 @ 2:29pm 
Is there a chance to get a version of the hopwire that uses elastics instead of lasers?
Mrnorratorman 30 Nov, 2019 @ 8:15pm 
Is this supported on NPC's? :P
pyro the gamer 17 Nov, 2019 @ 12:14am 
what the hell is up with the hd OICW?
XXX_NUBLOFON$IK_FN 12 Oct, 2019 @ 9:56am 
C hands please