Garry's Mod

Garry's Mod

127 ratings
[TFA] Bullfrog (Call of Duty: Black Ops: Cold War)
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Cartoon, Realism
File Size
Posted
51.674 MB
Jun 22, 2021 @ 10:38pm
1 Change Note ( view )

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[TFA] Bullfrog (Call of Duty: Black Ops: Cold War)

Description
Refer to 2nd screenshot for my one and only opinion on this weapon.
Groza got delayed cuz one of its animations bluescreened me and that wasn't very cash money of it.
Next: Continue working on collab project and/or Groza

Yes, I'm uploading the improved ones one at a time, but a pack will be uploaded when I'm done with all of them.

Features
-c-hands
-2 Variants(Cold War sounds improved by multinett and Warzone sounds)
-Improvements from Jaxine's version(Shell ejection, materials vastly improved, tweaks here and there.)
-Inspect Animation

There are no attachments, nor will there ever be.

An alternate version balanced for nZombies Rezzurrection will be included in a pack of BOCW weapons.

Weapons Remaining, from BOCW in no particular order:
-AKS74u
-Groza
-M16(MP and M16A1 Campaign Automatic Variant)
-Mac 10
-QBZ 83
-FARA 83
-Stoner 63
-RPD
-M60
-PPSH
-KSP 45(Great Value UMP45)
-AUG A1(Making this automatic)
-ZRG 20mm
-Streetsweeper
-PM63(With an immense amount of fixing, 3arc really scuffed this one)
-CETME prototype(C58 in-game)
no, no stupid nailgun or poor mans MG42

Credits:
Assets: Treyarch Studios
Ripping: Multinett
Original Addon: Jaxine

This weapon was originally ported to Black Ops 3 by Logic, and ripped from that port.
25 Comments
_BORODA4_ Feb 28, 2023 @ 9:11am 
old bizon
Th3TopMuglet Dec 27, 2021 @ 7:03am 
a bastardized bizon
multinett  [author] Aug 15, 2021 @ 2:53pm 
You made it clear, and we get it. Though a small part of me still believes there might have been a misunderstanding.You can clear it up even further with a clip of yours.
j3loo Aug 15, 2021 @ 2:40pm 
Maybe I'm explaining it wrong, am I able to send a clip of what I'm talking about?
multinett  [author] Aug 15, 2021 @ 2:19pm 
@Palindrone thats cool, every day I learn more stuff about ArcCW base. How can I implement this feature in my weapons?
Palindrone Aug 15, 2021 @ 2:17pm 
@multinett ArcCW has that feature.
Laby  [author] Aug 15, 2021 @ 2:17pm 
Wrong base like multi said and, for lack of a more complex explanation
I don't think I could care less
Palindrone Aug 15, 2021 @ 2:16pm 
This is not MW base, is it now
multinett  [author] Aug 15, 2021 @ 2:16pm 
I don't think the thing you're mentioning is possible with TFA base, or even all other bases I know of. I have never seen a gmod weapon add bullets in the count before the reload sequence is finished.
j3loo Aug 15, 2021 @ 2:13pm 
They did it with the MW base, whats stopping you?