Scavengers

Scavengers

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Cairo - A Full Scavengers Character Concept.
By Spect0rr YT and 1 collaborators
A Fan Made Character and update Concept for Scavengers!
   
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Playable Character: Cairo
Cairo was a nobody in his community a simple laborer in a large market. He always wanted to be more have more money and more friends, but somehow never had the charisma or means. He applied for better jobs but no one ever really took a second look. One weekend, on a regular pickup for his dead-end job, he did these to help make the ends meet, Cairo's boss led them deep into the market somewhere where he had never been before through buildings and down alleys. When they finally arrived he was offered water by a strange individual but did not think much of it. He remembered taking the first sip but not much after that fading in and out of consciousness. During the night, he saw many faces and tons of money being exchanged more than he had ever seen in his life.

He finally woke up in a cold damp room with a chain around his ankle he had been kidnapped and exploited. Days turned to weeks and weeks to months of him laboring for someone else's gain, and struggling to survive on scraps. He was at his breaking point, he was dying and he had to do something. Tomorrow was the day he said he would escape.The guards had come to trust him and had stopped bothering to shackle his feet weeks previously leaving him free to walk around his cell. He prepared himself holding a small piece of metal he had fashioned into a dagger and the very chain that used to hold him. He was ready, he would be free again. The morning finally arrived and Cairo was ready to execute his plan but it was eerily quiet there were no screams of pain and begging as usual. After an hour he collapsed phasing in and out of consciousness as he had previously he saw the faces of his captors but they were all distorted he relived his kidnapping he was at his break point when he heard "Hush child mother has you now".
Signature Weapon: The Kunai
The Kunai Cairo's Signature Weapon A durable Throwing knife fashioned from the very dagger he clenched while trying to escape. The throwing knife is a versatile weapon allowing for deep punishing damage at close range as well as a mediocre melee at close range
Can be aimed by holding mouse 2 and thrown individually by clicking mouse 1.
Can be used as a melee weapon by clicking mouse 1.



The Kunai Mach2 Cairo's Signature Weapon Tier 2 A durable Throwing knife with a serated edge allowing for deep cuts and punishing damage at close range as well as a mediocre melee at close range
Can be aimed by holding mouse 2 and thrown individually by releasing mouse 2 or in a burst of 3 by clicking mouse 1.
Can be used as a melee weapon by clicking mouse 1.



The Kunai Mach3 ICE Cairo's Signature Weapon Tier 3 A durable Frozen Throwing knife allowing for an imidiate cold debuf and punishing damage at close range as well as a mediocre melee at close range
Can be aimed by holding mouse 2 and thrown individually by clicking mouse 1.
Can be used as a melee weapon by clicking mouse 1.



The Kunai Mach4 POISON Cairo's Signature Weapon Tier 4 A durable Throwing knife that has been dipped in poison allowing for any enemy struck with its blade to be poisoned and punishing damage at close range as well as a mediocre melee at close range
Can be aimed by holding mouse 2 and thrown individually by clicking mouse 1.
Can be used as a melee weapon by clicking mouse 1.
Ability: Kusargama Jutsu

Cairo swings the very chain that once bound him in his cell over his head in an AOE radious hitting all explorers within a 5 m radius or until his chain strikes environment Ie the side of a building or mountain.
He then throws his sickle 10 m Infront of him trapping the first enemy that he comes into contact with. This enemy cannot move forwards or backwards but can strafe side to side while attached to the chain the chain lasts for 10 seconds.

Kusargama Jutsu can be cancelled at any time resulting in a 0% ability charge.
Lootable Weapons
A Set of 5 beaten up throwing hatchets that are quite lethal at close range.
Can be used as a melee weapon at close range with M1
Can be thrown by aiming with M2 and then clicking M1



A Set of 2 Spears lethal up close and at range.
Can be used to stab at close range with M1
Can be thrown by aiming with M2 and then clicking M1, Spears are retrievable after a 10 second cooldown by walking over where it landed.
Talents
To be completed....

Aggressive:
  • Tier 1:
  • Tier 2:
  • Tier 3:
  • Tier 4:
Defensive:
  • Tier 1:
  • Tier 2:
  • Tier 3:
  • Tier 4:
Movement:
  • Tier 1:
  • Tier 2:
  • Tier 3:
  • Tier 4:
Utility:
  • Tier 1:
  • Tier 2:
  • Tier 3:
  • Tier 4:
New Outlander Boss: The Samurai

Fumiko never did have much respect for the weak, he had made it to where he had (CEO of one of the biggest companies in japan) by crushing those who opposed him. So for him the world was full of wolves and sheep and he had chosen to become a wolf what his parents never were. His parents were weak and worked long hours with none of the monetary rewards he had come to expect. He had money, power and respect seemingly all he would ever need in life. What he didn't realise was that he did not have the one thing that nobody can buy which is time. Fumiko was diagnosed with a rare blood disease and became terminally ill, his own body had betrayed him. The only option for him was to remove his body from the equation completely he would live forever as a steel colossus and nothing not even his own body would ever stand in his way again.

A vast departure from the slugish tanky bosses in scavengers. The Samurai is a fast moving hard to hit target. He operates in 2 phases with a 3rd additional phase in his last quarter of health.
The samurai has a variable data payout growing as the game progresses. The samurai is spawned in a random location at the start of the match.

Phase 1 - The Bow:
When the samurai first sees a target he fires a volley of arrow in said targets general direction with great accuracy. Switching between targets takes time and he can be trained during this phase.

Phase 2 - Swords:
The Samurai has two swords and if anyone melee's him this phase will be automatically triggered. This phase can also be triggered at random if someone is in close proximity to The Samurai. He dual wields two large swords and swings them extremely fast. Getting hit by a regular sword hit deals 20 damage. At random during this phase Samurai will lunge with both swords resulting in an instant down if hit (there will be an indication of the lunge with an animation to give players a chance to move out of the way.)

Phase 3 - Dynamite:
The Samurai kneels an begins to chuck explosives at extremely high rates at nearby explorers. He is vulnerable to attack during this phase as he is still but the explosions are highly lethal if explorers do not keep mobile and on there feet.

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2 Comments
llapitan2 Dec 26, 2021 @ 7:53pm 
:)
agent_blablabla Aug 19, 2021 @ 5:48pm 
very cool