Cities: Skylines

Cities: Skylines

501 ratings
File Size
8.631 MB
May 16, 2021 @ 11:02am
Jun 12 @ 3:38am
43 Change Notes ( view )

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This is TEST version. It was created for testing new features and may contain errors. If you subscribed to it by mistake, then switch to the STABLE VERSION

If you find bugs, please provide log files[] and savegame[] _as a minimum_. Screenshots and videos help, but unless we can reproduce the problem or track down an error in log files, the chances of us being able to fix it are practically zero.

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wraithrider Jul 9 @ 4:40am 
Yeah, I've been playing the test version for the longest time. I tried using the main version but one of the updates (I think it was the financial one though I can't exactly recall) wouldn't allow it to work so I went back to the test version and it's been smooth sailing since.
Dewa Jul 8 @ 8:36pm 
that's interesting then. I've rebuilt my entire traffic network on the test version after switching to it and it's worked smoothly so far without any issues
Krzychu1245  [author] Jul 8 @ 1:22pm 
@Dewa It's exactly the same version . The difference is the name you see in game.
Dewa Jul 8 @ 9:02am 
Switching to the test version saved my save file that regular TM:PE broke (no service vehicles were spawning), not sure what exactly you changed, but thank you
氷瀾 Jul 1 @ 5:56pm 
very good
linyina96 Jul 1 @ 12:43pm 
Krzychu1245  [author] Jun 25 @ 2:19pm 
@linyina96 No. If you use custom map (e.g.: from the workshop) you might need to enable missing features at Maintenance tab in the options where you can activate and deactivate particular mod features.
linyina96 Jun 25 @ 7:09am 
wraithrider Jun 12 @ 5:44am 
Thanks Krzychu1245. So today a Treasure Hunt update that might knock mods again (my computer is currently patching CS as I type)? Tomorrow is also another infamous GTA 5 update. This could be quite the week for gamers! Ode to joy! :steammocking:
Krzychu1245  [author] Jun 12 @ 3:40am 
Released compatibility patch for the mod. Make sure you use v.