login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
A second dev diary has dropped today! It covers a little bit about the new and improved Beyond the Advisors / Advisor Voice Pack that will be coming to the mod soon! You can check it out here
A few suggestions that you've probably got on your list anyway (if so, this is more of a query on when you think they'll be implemented):
1) Every single race seems to join the galactic community. Even the heretic geth, batarians and collectors. Is there a way of somehow doing it with just the Citadel Races and have the council always be... well... the council 3?
2) The Reaper end-game incursion.
3) Piracy from Omega.
4) Increased aggression from factions like the Batarians and (late game) Cerberus. At the moment in the times I've tried, nothing happens as everyone joins the galactic community together and is one big happy interstellar family. I'd be perfectly happy if the citadel races did this.
5) Limiting tech. Like you wont find dyson spheres and wormhole gateways and other 'super high' sci-fi technologies in the mass effect setting.
Thanks for the work!