Arma 3
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KP Liberation Cam Lao Nam
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop
Scenario Map: OtherMap
File Size
Posted
Updated
4.389 MB
May 6, 2021 @ 5:06am
May 14, 2021 @ 12:56am
3 Change Notes ( view )
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KP Liberation Cam Lao Nam

In 1 collection by Wyqer
KP Liberation Missions
16 items
Description
Version: 0.96.7a
Changelog and Wiki[github.com]

This mission is only a continued project based on the original, but most likely abandoned, mission from GreuhZbug[github.com].

OTHER MAPS:
Steam Workshop Collection

--- Overview ---
The area has fallen to the enemy, and it is up to you to take it back. Embark with your teammates on a persistent campaign that will span several weeks of real time to liberate all the major cities of the area.

- Experience a massive “Capture the Island” campaign involving a large range of different settlements across the entire area.
- Cooperate with up to 34 players, including a Commanding role, two fire-team squads, a medevac and a logistical support squad as well as AI recruits to fill the gaps.
- Purchase both infantry and vehicles (both ground and air) using three different types of physical resources; supplies, ammunition and fuel.
- Build the FOB of your dreams with an in-game "what you see is what you get" system.
- Play within an immersive engine that not only punishes you for civilian casualty but diversely reacts in turn.
- Combat aggressive and cunning hostile forces who react and adapt to your actions.
- Monitor and work alongside, or against, independent guerrilla forces.
- Learn that every window is a threat thanks to the custom urban combat AI.
- Accomplish meaningful secondary objectives that will benefit your progression.
- Never lose your progress with the built-in server-side save system.

-- Predefined Factions (can be changed easily in the config) --
Blufor: US Troops
Opfor: NVA
Resistance: Vietcong

-- Statistics --
Capitals: 7
Cities: 45
Military: 28
Factories: 25
Radiotower: 24
Total Sectors: 129

Official BI Forum Thread[forums.bistudio.com]

To have a look at the code, participate with pulls or if you want to report issues, you can visit the
GitHub Page[github.com]

You have questions, suggestions or need help? Click on the link below to talk to people who work with or on the mission:
KP Liberation Discord[discord.gg]

If you like the work and think it's worth a small donation, feel free to use the following link:
https://www.paypal.me/wyqer
Popular Discussions View All (2)
3
Sep 16, 2021 @ 3:55am
Found a fix for points you can't capture
BeaR
3
Jan 22 @ 4:21pm
Serverdaten speichern
Barnie
< >
103 Comments
Dalereo Aug 3 @ 10:07am 
Having an issue where VN spawn as Cstat. Am i missing something?
Viper Jul 25 @ 3:47am 
:YKfrozentuna:
pi123263  [author] Jul 20 @ 4:06am 
Hi peeps! I'll see if I cn push out an update for 1.2 soon but it might take a bit since both me and Wyqer are currently busy with other things.
yes Jul 17 @ 9:58am 
Do you guys plan to update this mod to 1.2? Also I would love to see the western sahara version :steamhappy:
CR Jul 16 @ 3:04pm 
Lol same question SOG 1.2?
Nicko188 Jul 15 @ 5:10pm 
SOG 1.2 When???
GGBL G-BOY Jul 14 @ 12:52pm 
same question...it will be updated soon for SOG 1.2?
lenew Jul 12 @ 3:01pm 
will this be updated for SOG 1.2?
crystalsexton31 Jun 6 @ 7:17pm 
cant build storege for fobs. because it put you on the edge of the build zone so i cant build any storege neather can my friends because it dose the same thing to them. please fix!!!!!
Tylan4life Jun 4 @ 7:28am 
Any solutions for the night being way too dark? There isn't a light producing building, other than the trash barrel. I wish I could skip time or something. It's unreasonable to do objectives with constant flares or the handgun/flashlight combo.