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Alright then, and thank you for the reply 👍🏻
Here's what I mean; in the first screenshot, it's the "shotgun holding animation" that I don't want, while in the second screenshot, it has the "assault rifle holding animation" that I want when viewed from third-person, but the "aim down sight" effects are what ruins the screenshot that I want to take (it also zooms in from where the camera is already placed in as you can notice from the second screenshot despite the camera being placed in the exact same position in both screenshots):
https://imgur.com/a/vMyNXEH
I have also searched for help on Reddit to replace the overall "shotgun holding animation" with the "assault rifle holding animation" in case it maybe matters but nobody there helped:
https://www.reddit.com/r/gmod/comments/1f5vl54/is_there_a_way_or_addon_to_replace_the/
1. Can you make the Authority Machine Gun have the normal "assault rifle holding animation" rather than the "shotgun holding animation" when viewed from third-person without having to aim down sight (I get that this animation is supposed when transitioning from when aiming down sight, but I just don't like the third-person "shotgun holding animation", it feels like a "joke pose" rather than something "serious". I would not only be "fine" with removing the "shotgun holding animation", but would also WANT it to be replaced, effectively making no difference in the player's third-person animations when aiming down sight or not)?
2. Is there currently any way to hide the "aim down sight" crosshair when viewing from a third-person camera? If not, can you add it?
https://imgur.com/a/2pad5eZ
Notice how in the first screenshot, there is no muzzle flash from the weapon's muzzle, only flashes in the ground (because it is in third-person), while in the second image, there is a muzzle flash (because it is in first-person).
Also another thing in case you can "fix" it because I personally don't feel that it's natural; when using any of these weapons and switching to third-person, there are no muzzle flashes when you shoot with them (the Authority Machine Gun at least since that's what I mostly use), there are only brown effects "around" (and not "from") the playermodel and not the gun itself.