Tabletop Simulator

Tabletop Simulator

230 ratings
Marvel United - Full (Scripted) - Season 1, 2 & Spider-Geddon
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Type: Game
Complexity: Low Complexity
Number of Players: 1, 2, 3, 4, 5, 6, 7
Tags: marvel
File Size
Posted
Updated
4.037 MB
Mar 20, 2021 @ 11:51am
Sep 29, 2024 @ 4:14pm
33 Change Notes ( view )

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Marvel United - Full (Scripted) - Season 1, 2 & Spider-Geddon

Description
In Marvel United, players must work together to stop the plans of an evil Supervillain. They will use each hero’s custom deck of powers and abilities, playing off the strengths of one-another for added effect, as they try and finish missions and take out the villain before it’s too late. They’ll battle in locations all around the city. In the end, either the city will be saved, or the world will be doomed.

Includes all 126 Heroes, 63 Villains, 12 Anti-Heroes, and all components from:

  • Marvel United Core Box
  • The Infinity Gauntlet Expansion
  • Tales of Asgard Expansion
  • Guardians of the Galaxy Remix Expansion
  • Rise of the Black Panther Expansion
  • Enter the Spider-Verse Expansion
  • Return of the Sinister Six Expansion
  • Kickstarter Season 1 Promos Box
  • X-Men Core Box
  • The Horsemen of Apocalypse Expansion
  • First Class Expansion
  • X-Force Expansion
  • Gold Team Expansion
  • Blue Team Expansion
  • Phoenix Five Expansion
  • Days of Future Past Expansion
  • Deadpool Expansion
  • Fantastic Four Expansion
  • Kickstarter Season 2 Promos
  • Spider-Geddon Core Box
  • Witching Hour (2022 and 2023 Promos, plus Agatha Harkness and Scarlet Witch Villains)
  • SDCC/GenCon 2024 Symbiote Promo

Also includes a custom TMNT United Expansion (4 Heroes, Shredder Villain, Challenge, and Locations), 3 custom Villains (Rampaging Hulk, Winter Soldier Unleashed, and Warzone Punisher) and 3 custom Heroes (Taskmaster, Hulkbuster, and Peter from Deadpool 2).

Scripting includes:

  • Table setups for a standard game along with Commander Solo Mode, the Infinity Gauntlet campaign, Super Villain mode, and Team vs Team mode.
  • Automatic shuffling and setup of locations.
  • Individual villain setups including special rules for certain villains.
  • Automatic setups for Sinister Six, Four Horsemen, Phoenix Five and Days of Future Past.
  • All challenges selector.
  • 'Random Villain' option if you really want to mix your game up.

Thanks to FunkoFan for the original base game mod, Oscargp1986 for some assets, and RaggedDragon for some of the scripting and other assets. Also thanks to Scud-O on BGG for the Rampaging Hulk and Winter Soldier Unleashed custom Villains.

Check out this additional mod by Azrael if you'd like to use player mats, clickable counters and some other extras intended to streamline the gameplay - https://steamcommunity.com/sharedfiles/filedetails/?id=2921750882

If you like the mod check out Marvel United by CMON and SpinMaster Games!

https://www.cmon.com/product/marvel-united/marvel-united


Check out the Marvel United Discord Server here: https://discord.gg/MpaSq6Y8bE
251 Comments
Go Next Apr 5 @ 6:33pm 
pls add S3 content!!
风中的三叶草 Feb 12 @ 1:00am 
I'm wondering that when I select the expansions including The Horsemen of Apocalypse, the 2 locations from this expansion will 100% become the using location simultaneously, but I don't mean to. Can you fix that?
Shokyu Feb 12 @ 12:11am 
I've noticed that the 2 locations from The Horsemen of Apocalypse expansion will get a threat card even though they shouldn't.
Also any chance of adding the equipments cards in the future?
Deekow Stu Feb 11 @ 3:41pm 
The one I tried prior just to confirm data was Taskmaster where I loaded and closed down 20 times to determine how often it might occur.
Deekow Stu Feb 11 @ 3:40pm 
Actually, @Lukeyy19 the first time I went to provide the click path was the first time I ever actually used Loki. I can't remember every villain, but I can recall Avalanche, Kingpin, Doctor Doom at least, all having the same issue. I've started playing a MU Legacy campaign and have gone through several villains, with different specific locations and still have the issue. I know using only X-Men locations, and Spiderverse locations also produces the problem. And to the earlier question, I'm usually already seated on white (does have the problem), but sometimes reseat to yellow (does have the problem), but I'm 100% always seated somewhere.
Lukeyy19  [author] Feb 10 @ 1:00pm 
I have done some testing and I can reproduce the issue you mention only when the Avenger's locations are selected and you choose Loki as the villain, I tried other location sets and deselecting Avengers and Loki worked fine, and I tried other villains and they worked fine with the Avengers locations selected, but when combining the Avengers locations and Loki for some reason the scripting stops half way through, I have looked through the scripting to find out why but I'm having trouble seeing a cause, but will keep investigating. Do you know of any other combinations that cause the same thing or is it just Avengers locations with Loki?
Lukeyy19  [author] Feb 10 @ 12:30pm 
Sorry, the challenges option is a separate thing that just places the stuff for the selected challenges on the table as and when you click them, it doesn't have any effect on the rest of the setup.

When you load in are you selected as the white player and already "seated" at the table before you start the setup or are you setting up the game as the black/grey unseated player?
Deekow Stu Feb 9 @ 9:50pm 
Sorry, I skipped that it does distribute civilians and thugs after placing locations correctly
Deekow Stu Feb 9 @ 9:45pm 
Clickpath I use when problem occurs:
- Start TTS
- Create > Single Player
- Choose Marvel United - Full (Scripted) from Workshop > Load
- Wait for all assets to load
- Click "Standard Game"
- Click Done (no selection made) on Challenges
- Check Avengers, Spiderverse, X-Men > Place Selected Locations
- Click "Loki" on Villains
*** Note, results are the same with other selections made for Challenges, Locations, Villains.
Most of the time, I observe:
- Master Plan cards shuffle
- Villain randomly moves to a space on the board (assuming other than when random results in no move)
- Health tokens are placed on villain
- Animation stops

Every once in a great while (~1 in 20 times) it will also:
- Shuffle the threat deck
- Distribute threat cards to each location
- Place health on henchmen threat cards
Deekow Stu Feb 9 @ 9:36pm 
@Lukeyy19 the challenges and locations both appear at the same time, so "order they appear" isn't consistent, and the challenges stay on the screen when you're selecting the villain. However, I've tested this quite a bit and it entirely seems random when it does and doesn't place the threat and heal on henchmen after testing the exact same sequence over 20 times. Something's off.