Arma 3
581 ratings
The Free World Armoury
Data Type: Mod
Mod Type: Weapon
File Size
1,395.422 MB
Mar 14, 2021 @ 9:49am
Feb 19, 2022 @ 11:10am
56 Change Notes ( view )

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The Free World Armoury

FWA A3 is finished. Thanks for all the fun, see you in Reforger and Arma 4.

Enjoy what we have and the journey we went on, appreciate the scratches and holes and bugs as evidence that this was made by human beings who are imperfect and not professional - that anyone can do this sort of thing if you put the time in, and that time will be defined by what you get out of it, not obligation to others.

The Free World Armoury was a project to help cover as many gaps in the cold war arsenal as possible. Designed to be used as a dependency for faction mods. Pairs great with GM, S&S.

FWA's content has come from a range of sources -scratch built, comissioned or licensed from existing stock sources - given a special treatment of vertex-tweaking, new textures, dynamic sounds and unique functionality to create a cohesive set of weapons that will hopefully add some new angles to your Arma experience.


Current content
2 Inch Mortar AA52 AR10 family AR15 family AR18 family BAR BM-59 Family Browning Hi Power Browning M1919 Family CAR15 family Carl Gustaf M2 Enfield No4 family FAL family FN-49 FN Mag FN Model D Family K98 M1 Carbines M1 Garand M14 M1903 Springfield M21 M3A1 Greasegun M60 M67 90mm Recoilless Rifle M72A1 LAW MAS 49 MAS 49/56 MAT 49 MG42/59 Mini 14 Nato 22mm Rifle grenades of various varieties Sig SG510 and Rifle Grenades Thompson Family

New! Choose preference for optics between PiP, 3D and 2d - see CBA Addon options (Settings > Addon Options) Then select 'The Free World Armoury'. No32 scope for the No4(T), L8(T) and L42 is the only optic supporting this now, but more to follow!

All credit and thanks are due to Reyhard for sharing his work on PiP scopes and optic preferences from RHS, and to Pingopete for getting me started on the road to understanding PiP optics. Any PiP/optic support Qs for The Free World armoury should be directed to me.

All content released in Arma3 game-readable and Real-virtuality3 encoded content fall subject to the Arma Public No-Derivatives (APL-ND) License[], unless otherwise specified. Exceptions to this license are made in the following, with stipulations regarding use - FAL reload animations as per NIArms' APL-SA License Any persons who have directly contacted myself to seek out explicit usage permissions retain use under agreed terms.
Popular Discussions View All (1)
Jul 22, 2022 @ 7:27pm
Conflicting addon within your own mod
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Niishjaa Sep 12 @ 6:14pm 
would of been nice if you got around to making a proper Galil for ARMA 3, that 7.62 monstrosity from the Sahara dlc is an insult.
=_X_=™© Jul 25 @ 8:40pm 

as someone who's handled them in real life the MP-40 in this is more accurate then A ) any other MP-40 on the workshop , and to my dismay is MUCH better then the MP-40 from the new $20 WW2 DLC ,outstaning work , the attention to detail and replicating the real models is what makes this mod a must have , i can't make factions without this mod .

Thanks TepacheLoco
plutopentio Jul 13 @ 9:15am 
amazing content thanks for all the good times!
Maxz85 Jul 8 @ 5:39pm 
Amazing mod, I love the retro guns but Arma 4 is a long way from now tho...
Apricot_ale Jul 5 @ 7:34pm 
We still need this for arma 3... not 4...
PirateSt Jun 30 @ 11:12am 
Can't wait for more. This changed my whole Arma Experience. Much Love.
Vince May 31 @ 6:58pm 
The fact that the garand doesn’t ping should get this mod removed from the workshop.
Privateer Blues May 12 @ 4:05pm 
can you fix the 3x10 and 4x10 scopes to be red dots
honger Apr 15 @ 2:24pm 
is there a reason why this mod disables flashlight attachments for every gun in game?
GRAPTIK Mar 26 @ 11:54am 
I use this for my WW2 scenarios, works fine and the models seem pretty good.