Cities: Skylines

Cities: Skylines

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Berlin 2021 CSUR
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Mar 12, 2021 @ 1:29am
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Berlin 2021 CSUR

Description
[pdxint.at]

Global Build-Off: Berlin Edition
Use this map to participate in the Global Build-Off: Berlin Edition, sponsored by the Stadtmuseum Berlin, Paradox Interactive, and Razer Inc. The prize pool is 3,000 EUR + hardware from Razer! Submissions are due on April 30th, 2021.

We invite you to embrace your creativity and sharpen your building skills to submit your own interpretation of the famous Waisenbrücke and its surroundings in the Berlin city center. Give us your take on a modern and sustainable 21st century city, focusing on innovative solutions for visitors to access the different locations of the Museum without private cars, but also thinking about how the whole area around the bridge can participate in the visitors’ experience.

"The Waisenbrücke (Orphan Bridge) is one of the lost bridges of Berlin. For more than 250 years, it connected two important districts and played a vital part for the infrastructure of the city centre. When the Märkisches Museum was built in 1908, the Waisenbrücke also became an important factor for the museum visitors. The bridge was destroyed in World War II and was taken down in 1960. Since then, the development of Berlin has been centered around car-access. Today, Berlin wants to focus on the needs of pedestrians and cyclists. A new Waisenbrücke could fulfill this need and establish a modern, non-car connection for our museum locations and for all Berliners in the 21st century.

We are very happy to work with Paradox and Jason to propose this Global Build-off: Berlin Edition competition and are looking forward to your ideas!"
-- Sebastian Ruff, Head of eCulture at the Berlin Stadtmuseum

Check out the announcement on the Paradox forums[forum.paradoxplaza.com] for more info.

The Highways
This CSUR version of the map features and extremely detailed highway network created by Andrew “VictoriaCity” Sun, one of the core contributors to the CSUR Reborn project. Some intersections have been represented with lane-to-lane accuracy! If you ever wanted to see a complete example of CSUR Reborn networks created by a master of the art -- this is the place. Check out this playlist of tutorial videos about CSUR for more information. Remember that the CSUR Loader and CSUR Toolbox mods need to be enabled in Content Manager!

The Terrain
The 1:1 scale topography has been scraped from 1m-resolution real-world data provided by the City of Berlin. Regular aerial flights are commissioned and laser scan data is compiled, cleaned, and in many cases manually categorized. The data that we used represents only the ground layer, and not the man-made structures or foliage that exists on top of it. The accuracy of this map puts all of my previous map-making attempts to shame! Big thanks to the Berlin Senatsverwaltung für Stadtentwicklung und Wohnen for helping us find, understand, and use the various data products that they offer.

Data credit: Geoportal Berlin / ATKIS® DGM – Digitales Geländemodell –

The Trees
Around 368,000 trees have been plopped exactly where they go! We have converted real-world tree information, including species, age, and height, into data that has been imported into Cities:Skylines. The trees are represented by 56 different custom workshop assets, many of which have been specially created for this project by the likes of Dennis “MrMaison” Beswick and Paul “pdelmo” Delmege. *note: These are by no means all of the trees in the map area -- there's plenty of work left for you (and the tree catalogers) to do!

The Overlays
Super high-resolution overlays have been created to be used with Overlayer v2 Mod. They match the terrain with perfect precision as they have been generated from datasets with the same cartographic projection methods. There are three different images that each come in four different versions.


Download the pack of 12 overlays here[www.allbuilds.org]

Images:
  1. Custom diagram on a black background showing waterways, train tram & metro lines, streets, sidewalks, park paths, trees, and building footprints. This is my dream overlay!
  2. Same as above but with the competition locations marked
  3. An orthophoto overlay from the latest available aerial imagery from 2019

Versions:
  • 16384x16384 pixels opaque
  • 16384x16384 pixels semi-transparent (20%) overlay
  • 4096x4096 pixels opaque
  • 4096x4096 pixels semi-transparent (20%) overlay

Required Assets and Mods
Get these! The CSUR Berlin Map collection of assets and accessories curated by VictoriaCity just for this map, Ami's Berlin Trees collection for the 56 custom tree assets, and three mods so that you can see all of the trees and use the overlays.

allbuilds.org and the new Cities:Skylines BuildBase
[www.allbuilds.org]
allbuilds.org is a new community website that hosts the Cities:Skylines BuildBase, a database for sharing MoveIt! Mod exports. Dozens of Berlin landmarks and mini-builds[www.allbuilds.org] can be downloaded and "Restored" into their precise locations on this map with only a few clicks!


#letsbuildberlin



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14 Comments
Lincon Feb 2 @ 10:22pm 
跟tmpe 连接不上了
暗号我爱你 Oct 6, 2021 @ 8:01am 
Hi, I want to make some plants, can you add my friends and exchange contact information
rltxjf123 Sep 8, 2021 @ 8:45am 
Thanks for making a good map. But I have a problem. No roads, no trees.
How can I solve this? please answer about my question. :(
CharlyDC76 Jul 28, 2021 @ 5:37pm 
Wow! Te doy mi premio. :)
天明Tianmi May 11, 2021 @ 8:09am 
入选了 “世界城市地图Mod版” / Fit well in 'Maps of Cities Mod ver.':
https://steamcommunity.com/sharedfiles/filedetails/?id=2483297460
十分感谢,游戏愉快!(* ̄︶ ̄)
Thanks, have a good time! : D
AmiPolizeiFunk  [author] Apr 22, 2021 @ 9:33pm 
yes, you put them in your Move-it Exports folder, normally here:
C:\Users\YourUsername\AppData\Local\Colossal Order\Cities_Skylines\MoveItExports
drölf Apr 22, 2021 @ 3:15pm 
What am I supposed to do with the assets downloaded from allbuilds? Do I need to put them in a specific folder?
Spectre Rose Mar 29, 2021 @ 5:58pm 
I'm here to play with it mostly.
MrMiyagi Mar 18, 2021 @ 8:21am 
Amazing map project you guys! :hardhat:
Nathidraws Mar 16, 2021 @ 12:16pm 
Who else is here just to edit the map? xD

I have no chance winning the competition..