This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Bad Taste
Platforms: PC
Languages: English
Players: Single-player
May 6, 2014 @ 12:54am
Sep 12, 2016 @ 12:41pm
Recent Announcements View All (14)
Spenny Plays Bad Taste On Vice
Hi can you please give me your opinion on these Spenny posters?
Release date: First Quarter 2015, Hopefully...
Hello everyone,

Bad Taste is a loving send up, and homage of trash cinema. The story revolves around police officer "Chet", as he tries to escape the city of Victoria BC before it's nuked to eradicate a zombie epidemic caused by genetically modified fast food. The game obviously taking it's title and some inspiration from the Peter Jackson film of the same name.

Game Features:
- 20 levels of insane zombie action.
- Levels with secrets, and multiple paths.
- 5 different intense bosses to fight against.
- 40+ monsters to battle.
- Several different weapons, and items to unlock.
- Fully animated cinematics.
- Beautifully grotesque 2D backgrounds, inspired by real locations in Victoria BC.
- Voice acting by Spenny, Kenny, and additional special guest Lloyd Kaufman.
- Soundtrack by the Finnish Band "Lodger"!

Gameplay is centered around "restricted combat", as each level will only allow the player to select 1 firearm, 1 melee, and 1 item to assist them through the stage from the pool of weapons/items the player has already unlocked. Certain firearms make noise, and will attract more zombies if shot, and some items are better suited to fighting some enemies than others, so the player will need to decide how to approach each level to maximize their score.

*In the future, the game will be expanded to include additional character campaigns, as well as random enemy encounters, more weapons, and surviors to rescue, plus Co-op.

Bad Taste is an independent production currently in Steam greenlight by a three man team. The game stars Spencer Rice (Kenny vs Spenny) as "Chet", and has cameo's by Kenneth Hotz (Kenny Vs Spenny), and Lloyd Kaufman (Toxic Avenger, Poultrygeist), as well as featuring a full soundtrack by Lodger (Califonication OST). The animation is done by the newgrounds "Tank award" nominee Jeremy Zaczek, and the game was produced by Celx Requin. The programmer for the project is Alexander Taylor, a seasoned programmer from Australia.

Vice News|
September 1'st, 2016

The Times Colonist|
June 4'th 2016

Alpha Beta Gamer|

Scream Magazine (Online Edition)|

Rue Morgue|
September 2015, Issue #159.
Available at fine bookstores, and through digital download here:

Rely on Horror|

Indie Game Magazine|

Peninsula News Review|

Niche Gamer|

Thanks, I am looking forward to answering any questions you fine folks may have :)
- Celx Requin (Developer)
Popular Discussions View All (2)
Apr 28, 2016 @ 7:39am
What features should they add?
Feb 17, 2015 @ 7:28am
Sgt. SsStutter
< >
Celx Requin  [author] Jun 14 @ 3:37pm 
2/2 There is a skilled Japanese artist (worked in the anime industry) that reached out to me asking if he could complete the required assets, but I am burnt out, the project still has commercial interest, but frankly after surviving the economic turmoil of the pandemic, and finally getting back on my feet, I just don't have the energy to deal with it at the moment.

Co-coordinating a project of this size isn't easy, Bad Taste did a lot with very little, immense talent was involved with the project, and I hate to see the work that went into the project go to waste, it will get completed, just might take some time.
Celx Requin  [author] Jun 14 @ 3:36pm 
@Karl Genocide, The game isn't dead, I have a plan for it, unfortunately it's not my main priority right now, it's frustrating speaking about the project because from the art side of things it was close to complete, there were key aspects of the artwork that needed to be completed in a specific order in order to secure funding which would have enabled us to continue, but for reasons out of my control that did not occur.

The project financially ruined me [everything came out of my pocket], and over the last two years I have been rebuilding, I work in a different, but related industry [information security] and that has given me the skills to complete the project from a programming standpoint. 1/2
Karl Genocide Dec 21, 2020 @ 9:53pm 
So it's 2020, spenny has taken down most of the footage of this game, so has vice.
Is it safe to assume this project is dead?

This was always so bizarre to me.
Spenny hates video games and has always made that known on KVS.

The game looked like Troma's Poultrygeist featuring Spenny.
It's such a strange mashup of concepts, I feel like i'd dig it but I doubt many others would fall into the niche of liking those two things.

I think the animation is quite solid, I'm an animator myself, i'd love to get in contact with the team behind this and see what they are working on next? Any final update would be cool to hear.
Celx Requin  [author] Dec 3, 2017 @ 1:48pm 
@Dragon, Hi, yes the game is still in production, I sometimes discuss what's going on with my project when I'm a guest on Florian Himsl's youtube channel. The art for the game is done, and we have a new programmer but everyone is taking a break for December.

We should have something ready for steam early access at the end of next year!
Ank Nov 4, 2017 @ 3:04am 
Is it game alive?
Frankie-Mental Oct 28, 2016 @ 3:25am 
Me and my friend did a little playthough of your demo! :)
Gamboh Apr 25, 2016 @ 3:40pm 
Wow, this looks really cool!
Celx Requin  [author] Jul 29, 2015 @ 9:56pm 
@k3kaczy Thanks brah, means a lot, still working on it, hopefully it will be out by January 2016, if not at least, there will be a bunch of new stuff for you to look at!
k3kaczy Jul 29, 2015 @ 1:22am 
Killing zombies never get bored :)
k3kaczy Jul 29, 2015 @ 1:20am 
It looks good :)