Tabletop Simulator

Tabletop Simulator

77 ratings
War Room
Type: Game
Complexity: High Complexity
Number of Players: 2, 3, 4, 5, 6, 7
Play Time: 180+ minutes
File Size
0.983 MB
Mar 8, 2021 @ 12:33pm
Jan 2 @ 6:09pm
17 Change Notes ( view )

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War Room

Fully scripted (and officially authorized) version of War Room: A Larry Harris Game, published by Nightingale Games.

And when we say fully scripted, we mean it! Over 800 hours of development time and 3000 lines of scripting went into this project, and we think the results speak for themselves. Unfortunately the script can't read your mind and write your orders for you, but it will handle just about everything else!

In you want to learn how to play War Room, the game manual is available for viewing inside the mod. For help on how to use the mod itself, just click the blue question mark in the corner of the in-game status display at the bottom of the screen. The help text will update based on the current phase and step.

CAVEAT: This mod is a beta version and uses a gratuitous amount of scripting. There are still quite a few bugs that can halt the scripts, but things generally run pretty smoothly as long as you follow the in-game tips (click the blue question mark). As a general rule, if the game script is not progressing as expected or a visible script error has occurred, then just use the rewind function or save and reload--in many cases the script will pick up right where it left off.
Popular Discussions View All (6)
May 20 @ 9:03am
I cannot use order pads for all nations
Oct 27, 2022 @ 3:19pm
Bug reports
Jul 20, 2022 @ 2:31pm
Stuck on Resolve Hotspots
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Cie Oct 27 @ 7:59am 
Another bug seems to be when you purchase an artillery with the chinese without having a factory. You can purchase the unit but can't place it in the placement phase, game cannot progress.
Cie Oct 26 @ 4:10am 
Thanks! I already tried that however, if i add the command token it won't see it as a command stack and thus the 'submarine dive' command doesn't come up in the right-click menu. The scripting won't progress after this phase, is there a way to force an end of the phase?
TSPA Order66 Oct 24 @ 7:47pm 
U just move them to a different tile and add a new command token
Cie Oct 24 @ 4:02am 
I'm having trouble with relocating 2 submarines after a battle. The submarines have lost their command token and therefore there is no way to perfrom the 'dive command'. Is there a way to retrieve the command token for the subs?
TSPA Order66 Oct 5 @ 3:22pm 
is there any updates coming for this because it would be cool to see it get some more optimization
TSPA Order66 Jul 19 @ 11:09pm 
is there a non scripted version?
Melric Apr 5 @ 11:09pm 
Great mod, but we encounter game breaking bugs every once in a while. Recent bug was the inability to put in any production order for any country (and no ready button either). This was about turn 6, so well into the game. Even loaded a save from the beginning of the combat phase and still no luck getting the script to permit production. Again, great mod, but be prepared for frustration at times.
Runrunrun Jan 11 @ 2:01am 
@Beer I dont think there is any need for update. The only rule not implemented in 2.0 is 30 cap on strategic bombing
Beer_Brigade Jan 6 @ 11:16am 
Any chance you'll update the assets and game to War Room 2.0?
Stowcreek Jan 4 @ 12:09pm 
Hi guys. I must not know what i am doing and maybe someone here can help me. I added War Room (and other games) (by subscribing) but I cannot for the life of me find out where I can click to PLAY them. Many say "workshop". Do I have to "buy" them is some way ... but I cannot even find where to do that. I DO have a steam account and have bought games there before. I have Tabletop Sim and bought there before. Sorry. But if someone can assist me. Thanks! (i put this on Discord as well)