Age of Wonders III

Age of Wonders III

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Dark Elves Expansion Compatibility Patch
   
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File Size
Posted
Updated
1.464 MB
Mar 2, 2021 @ 7:59am
Sep 28, 2021 @ 9:58am
14 Change Notes ( view )
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Dark Elves Expansion Compatibility Patch

In 1 collection by Gladen
A minor collection of mods
11 items
Description
Originally the Dark Elf Dwelling mod was done 2016 and left since then. The author Gloweye made a very good dwelling but left icons and models unfinished. This compatibility patch is made to address these things to a modern standard and place the mod along with others while also combining strength from other mods.

This mod will not add anything new apart from changes in models and icons.

Thanks to Gloweye for the Dark Elf content itself and Charlatan for the Dwelling model.

Special mention
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Goemoe partly for German translations.
Russian, French and Polish untranslated.

v.1 (Completed)
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- Update of mod. Features currently included:

9 Icons made for structure.
4 Icons made for Abilities
1 Icon made for Dark Elf Racial Dwelling
Executioner model and icon finished
Sharpshooter/Sniper model and icon finished
Matriarch model and icon finished
Shade model and icon finished
Bladedancer model and icon finished
Storm Lord model and icon finished

Always press default button when you generate maps to turn on Shadow Realm and when mods are unhooked to turn off the Shadow Realm to restore the "Random Map Generation" without any mods.

As this is not a stand-alone mod it needs the following 6 mods for full RMG integration.

It must be used with the following mods at the moment:

Dark Elf Dwelling
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https://steamcommunity.com/sharedfiles/filedetails/?id=762054002

Wasteland Expansion
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https://steamcommunity.com/sharedfiles/filedetails/?id=1784807573

Shadow Realm Expansion
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https://steamcommunity.com/sharedfiles/filedetails/?id=1566254031

Decodence Map Editor Content
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https://steamcommunity.com/sharedfiles/filedetails/?id=520692430

Shadow Realm RMG
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https://steamcommunity.com/sharedfiles/filedetails/?id=1566255077

Compatibility Patch Shadow Realm & Wasteland Expansion
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https://steamcommunity.com/sharedfiles/filedetails/?id=2259954477
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10 Comments
Gladen  [author] May 13, 2021 @ 1:13pm 
I might develope a Syron dwelling when I got a time to add more fitting dwellings in the shadow realm when I have updated the Wasteland Expansion.
kaetzer May 13, 2021 @ 12:54pm 
aah, well, that makes sense
Gladen  [author] May 13, 2021 @ 9:57am 
The main reason is that the dark elf dwelling is a underground model. It thematically may not fit in the shadow realm without adding some mountain as the model has a rock cavern wall in it.
kaetzer May 13, 2021 @ 5:41am 
ok, thanks for the quick answer
i'll check 'em out and maybe put them there myself ;)
Gladen  [author] May 12, 2021 @ 8:39pm 
Only underground. This patch fixed unit models, icons and set the spawn chance higher for the dark elves.
kaetzer May 12, 2021 @ 2:02pm 
looks nice, do the dark elves also spawn in the shadowrealm?
banditcamp.com G4Skins casedrop Apr 1, 2021 @ 1:26pm 
kozackie
Gladen  [author] Mar 31, 2021 @ 9:26am 
@33shin33 thanks. I've been thinking about specialization mods before. I been leary to do one. Then it would be cosmos if I had to make one. But then again several of the cosmos skills are actually Avatar tree of skills available to everyone like "banish, dispel, disjunction, etc"

If to make one I would add classic skills like "Enchant weapon" or special versions of cosmos nodes available to every class in the avatar tree to further increase the variety.
33shin33 Mar 31, 2021 @ 8:01am 
Thank you Gladen! Not sure if it's on your plans but I would subscribe to your own take of a specialization you might create in the future.
Gladen  [author] Mar 21, 2021 @ 12:22pm 
Mod is finished. All icons and necessary updates on models has been finished.

Future content might include some minor changes, translations or possible additions. Also some changes might come when Shadow Realm and Wasteland Expansion has updates on respective content that impact on this mod.

Enjoy.