Garry's Mod

Garry's Mod

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ArcVR: Anniversary Special
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Realism
File Size
Posted
Updated
9.105 MB
Feb 1, 2021 @ 2:55pm
Mar 31, 2021 @ 2:17pm
4 Change Notes ( view )

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ArcVR: Anniversary Special

Description
An update to ArcVR, exactly one year after its initial release.

Thanks to the help of 0572, broken elements of the original ArcVR base were fixed and even added upon.

This addon features fixes, minor additions and full weapon remakes.
It works in exactly the same way as the original ArcVR, although it replaces it. Uninstall the original ArcVR addon to avoid conflicts!

Worldmodels have to be *disabled* in the VRMod settings for this base to work!

Additions/Changes

Hybrid pouch: The new console command "arcticvr_hybridpouch 1" enables a combination of the hip-ammo pouch and the shoulder-ammo pouch.
Remade weapons: All weapon models have been tweaked and polished with features such as a modeled chamber, high-poly bullets and a hollow barrel.
Manual mag eject: By pressing your VR controller's reload button, you can now eject magazines from your gun manually as long as your left hand isn't too close (or else it'll grip the gun).
Maggrabber: A gravity-tool that should be placed into your inventory automatically. It allows you to easily pick up dropped magazines from the ground from a distance, by pulling it into your hand. Aiming with this is very precise, It's recommended to use your flashlight or VRMod's laser pointers for guidance. Press your VR controller's 'USE' bind (same button you'd open doors with) to grab an object. Don't hold the button, or else it'll be dropped again.
Two-handed everything: All weapons, including pistols, now feature two-handing. Additionally, the two-handing offset has been fixed, which makes grabbing the foregrip butter smooth.
Hand poses: All weapons have proper adjusted handposes so that they nicely sit inside your hand. Keep in mind that different playermodels in Gmod have differently rigged hands, so it may look a bit different from model to model.
Haptic support: Your VR controllers will now vibrate while shooting for a satisfying, responsive and immersive feel.
Iron grip: Magazines no longer drop out of your hand when you run or move your hand fast enough at an angle. This means you no longer have to worry about dropping a magazine without letting go of it.
Shotgun grip:Your hand no longer slides freely on shotgun pumps, instead it is now bound to it, as it should be.
Hitscan support:ArcVR finally supports hitscan, including bullet tracers. To enable physical bullets, use the console commmand 'arcticvr_physical_bullets 1'. To return to hitscan, set it to 0.

Credits
Arctic: Creating the original ArcVR base
0572: Doing the entirety of the coding side of things. Without him, none of the new features would have been possible!

Self plug:
Discord server for support and updates https://discord.gg/ZJ9fnG7RH5
Popular Discussions View All (16)
12
Mar 30 @ 4:38pm
VR mods are dead, aren't they?
Doc903
14
Jul 14, 2022 @ 1:18pm
nothing working.
Morpho-1
7
Oct 17, 2021 @ 6:41am
Shotguns broken
ajtrc
188 Comments
Viper Aug 6 @ 12:23pm 
Do i need to uninstall the original vr guns for this pack to work?
seabazian Jul 21 @ 12:55am 
use the schwartz nvm, use the schwartz!!!!!
62 Jun 29 @ 2:26pm 
likely because its outdated for one
zzzzz.. Jun 29 @ 2:08pm 
why does my gun appear in my crotch while playing with frineds?
≠°ПØŖØШØĶ°≠ Jun 14 @ 12:28pm 
⠸⠿⡀⠀ ⠀ ⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀Help
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⠀⣾⣷⣶⠇⠀⠀⣤⣄⣀⡀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇And
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videogamer May 18 @ 1:57pm 
please help, how do you get ammo and reload?
func_dumbass Mar 30 @ 4:43pm 
ok i kinda fixed it, so u gotta get rid of ulx and ulib but gun will still float but it will work.
Galvanized square steel Mar 5 @ 9:57am 
did you fix the revolver shit
bertyzy Mar 2 @ 11:27am 
when i choose a gun from the q menu my eyes split and weird stuff happens
Stubixy Oct 16, 2023 @ 7:21am 
ambatakam