Oxygen Not Included

Oxygen Not Included

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Multiple Power Generator
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Feb 1, 2021 @ 3:18am
Apr 7 @ 4:37am
42 Change Notes ( view )

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Multiple Power Generator

In 1 collection by 么得感情的面瘫
自用合集
34 items
Description
Compatible with DLC + Vanilla

Whether you are still worried about the lack of electricity, whether you are still worried about the line overload

Come and try this product

This mod boosts:
  • power by 10 times for all default generators
  • wire load by 100 times
  • Battery by 10 times
After enabling the mod, view through the F2 power screen
After the activation of the mod,you can change the multiplier configuration to any value in the mod configuration UI


This mod uses Peter Han's excellent and AzeTheGreat's excellent under the MIT license

Before reporting issues please check mod version at Change Notes tab.
To force mod update try:

1.Unsubscribe mods while in the game
2. Remove the SteamLibrary/steamApps/Workshop/Content/457140/2380984533 folder from the SteamLibrary directory where the game is located.
3. Re-subscribe to this mod

If it doesn't help:
1. Remove Documents\Klei\OxygenNotIncluded\mods\Steam folder.
2. Reinstall the game.



2021.08.26 version
Add a new configuration UI


soure code in github[github.com]
Popular Discussions View All (1)
0
Jul 28, 2025 @ 8:08am
Мод не работает должным образом.
nicklee3
95 Comments
Sep 21 @ 7:41pm 
仙品!
Jul 1 @ 7:58am 
变压器充电时也相当于一个4KW用电器,如果提高充电速率会导致上游电路过载,除非电线负载远大于充电速率
Jul 1 @ 6:30am 
@Lunacia 这mod不涉及变压器,只是变压器内部电池也属于电池,容量会被mod增加,可以在断电时多撑一会
Jun 30 @ 6:39pm 
如果我没有使用错误的话,变压器好像只是把输出倍率了,但是充电速率没有适用倍率,导致变压器还是只能按照原来的1kw最大输出功率工作。
May 11 @ 10:40pm 
About the high-voltage wires and transformers you mentioned, the modifications to the transformers will only occur once during the game loading process and when building structures. The maximum load of the wire will be involved in the post-multiplication calculation. Multiple mods added together may result in an excessively large value. Based on your description, I think there is a call to a loop causing the frame rate to decrease, but my mod does not have a loop logic; it only modifies the final result. If further investigation is needed, you will need to send the save file, the log of the issue, and mod.json.
May 11 @ 7:16am 
Addition: I don't actually need Adjustable Transformers, because I can configure the transformer output directly in Customize Buildings (I only lose the slider, but that doesn't matter).

But since Customize Buildings also changes the values ​​of individual cables and batteries (but doesn't affect generators), Fast Track probably has to do some calculations to unlock this search for high-voltage cables. However, your mod changes things along with Customize Buildings and enters a calculation loop that slows down the engine, slows down the engine, and lowers the graphics card's clock, bringing the game to 5fps! I actually see the clock progressively decreasing with AfterBurner's overlay.

Fast Track tries to optimize something, but it's actually creating the problem.

To fix it, I'd have to pass on my list of mods, configs, and colony saves to someone, but it's a mess to organize.
May 11 @ 7:08am 
Actually, after checking the problem more closely, I think it's Fast Track itself. If I disable it, I have no problems. But I think it's actually some sort of combo. When I scan for high-voltage cables, if I enable Fast Track, your mod, and the Adjustable Transformers mod along with Customize Buildings, the frame rate drops to 5fps, and my 5070 lowers its clock from 1200-1400 to 300-400. It's not a single mod, but rather a combination that's causing Fast Track to crash. I don't have that problem if I disable Fast Track alone, but I don't have any problems until I scan for high-voltage cables.

For now, I'm playing without Fast Track. This has all happened since the last game update in January, I think. Before that, I used everything without any problems, even at cycle 700.
May 10 @ 10:13am 
@Evil Boomer I am also using my mod and Fast Track on the 1000-cycle save file without any compatibility issues. Mod only changed the maximum load of the wires, and had almost no impact on FPS. you can try to only enable the mod and see if the problem reappears.
May 10 @ 7:51am 
I don't know if the problem is your mod, but something very strange is happening to me.

I've been using your mod for a while, but after the last game update around January, at cycle 70, the game would drop to 5fps, now it's at cycle 30!

Basically, the moment I search for the high-voltage power cables (even if I don't place them!), the engine starts to slow down more and more, everything is jerky.

I don't have any other mods that change electricity, except for Fast Track, which I've tried disabling the electrical tweak optimization.

I don't know what to do. But I think it's your mod that's having problems with the game updated with all the DLC, even in the old colony. As soon as I placed the high-voltage power cables, the problem started.

Now only researched.
May 2 @ 6:43am 
取消订阅再订阅果然有用:steamthumbsup:感谢大佬