RimWorld

RimWorld

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Preset Filtered Zones (Continued)
   
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Mod, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
0.366 MB
Dec 31, 2020 @ 11:32am
Oct 21, 2022 @ 12:30pm
9 Change Notes ( view )

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Preset Filtered Zones (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
738 items
Description

Update of cuproPandas mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1210115905

- Included the japanese translation[github.com] by Proxyer
- Added support for translating the labels of the stockpiles
- Added presets to storage buildings and stockpiles



[dsc.gg]
[github.com]


Adds new stockpile zones which are already filtered for storing Meals, Meat, Vegetables, Medicine, Joy, Animals, etc. Storage creation is a breeze!

Workshop ID:
1210115905

Zones Added:
Meal: A zone for rottable meals
Medicine: A zone for anything in the medicine category
Meat: A zone for meats other than human and insect
Veg: A zone for rottable fruits, vegetables and edible seeds
Joy: A zone for ingestibles that give joy when consumed. Includes drugs
Animal: A zone for fresh animal corpses. Doesn't include insect or rotting corpses
Outdoor: A zone for Items and Raw Resources that will not deteriorate outside
Indoor: A zone for anything that deteriorates outside


Save Compatability
This mod can be added to existing saves.
Always back up your saves before adding new mods as there is always the possibility for issues.

Mod Compatability
!!! Industrial Rollers: These zones are not recognized by Industrial Rollers and won't work. Zones are still usable for normal hauling.
No known issues yet, please report any issues

Older Versions and Update Notes
All versions of this mod can be found on my GitHub[github.com]. Each release has info on what has changed from the previous release.


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.

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59 Comments
Mlie  [author] Feb 23, 2022 @ 5:44am 
@IceBlade1992 It works in my tests so try the steps under ”Reporting Issues”
IceBlade1992 Feb 23, 2022 @ 5:38am 
hmm i dont seam to be able to expand zones atall from this mod the U button dose nothing and the expand buton is not there so i cant expand them at all for esample around a corner or just biger room and sutch things.
Jes Feb 16, 2022 @ 1:59pm 
@MeowMazik You're thinking of animal pens, perhaps?
https://rimworldwiki.com/wiki/Pen
Mlie  [author] Aug 25, 2021 @ 9:57pm 
@MeowMazik There is no such thing as stockpiles for living things.
MeowMazik Aug 25, 2021 @ 7:25pm 
How can i made a zone for animal? Because decription of animal stockpile zone said that it just mafe for animal corpse?
Mlie  [author] Aug 24, 2021 @ 11:22pm 
@MeowMazik Animal farm?
MeowMazik Aug 24, 2021 @ 11:04pm 
hwo can i set up a zone to made a animal farm?
SurprisedPikachuFace Mar 18, 2021 @ 7:50pm 
I've been looking for an update to this mod! <3:steamthumbsup:
ladyteruki Mar 16, 2021 @ 12:23am 
@Mlie : thanks, I'll try that. Sorry it hadn't occurred to me to try it first before mentioning it.
Mlie  [author] Mar 16, 2021 @ 12:20am 
@ladyteruki I think it might be easier to just use normal stockpiles and use the preset filter I added on it instead of the presef-zones. You get the same functionality and you still have the normal expand actions. Tried adding expand to the custom stockpiles but so far I havent succeded