Don't Starve Together

Don't Starve Together

39 ratings
Custom ReForged
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
31.701 MB
Dec 30, 2020 @ 2:39pm
Jul 23 @ 6:04pm
94 Change Notes ( view )

Subscribe to download
Custom ReForged

Description
About The Mod

Custom ReForged is a mod that completely changes ReForged. Characters perks are buffed, but at the same time enemies are stronger, than usual! The mod adds more than 4 custom wavesets, 3 custom gametypes, 2 custom presets and 5 new bosses, which are not so easy to defeat. Can you defeat all of Pugna's warriors or will you give up?

Credits

Perks System from Re-Gorge-itated, which was done by Re-Gorge-itated Team:
https://steamcommunity.com/sharedfiles/filedetails/?id=1918927570

Amazing weapon animations combinations from The Combat Overhaul, which was done by JustResort and The Scounger:
https://steamcommunity.com/sharedfiles/filedetails/?id=2317339651

Winona Wrench texture from Mini Winona Rework, which was done by Dorozco:
https://twitter.com/Chabakinyo

New Map from Forge: Custom Lava Arena, which was done by St.Oliveira:
https://steamcommunity.com/sharedfiles/filedetails/?id=2023885155

Gameplay Changes

Wavesets

• Bearger: After the defeat of the Rhinocebros and the Swineclops, a new enemy arrives to prevent your victory.

• Toadstool: After the defeat of the Swineclops and the Bearger, a new enemy arrives to prevent your victory.

• Bee Queen: After the defeat of the Rhinocebros and the Swineclops, a new enemy arrives to prevent your victory.

• Ancient Fuelweaver: After the defeat of Swineclops and the Bee Queen, a new enemy arrives to prevent your victory.

• Celestial Champion: After the defeath of the Rhinocebros and the Swineclops, a new enemy arrives to prevent your victory

Gametypes

• Invisible: I can't see them!

• No Heal: No more healing.

• No Hit Wonder: Gatekeepers has 1 hp, can you survive?

New Items

Weapons

• Codex Umbra: A book of night stories
Abilities: Summon Shadow Helper
• They will protect you, always!

• Nightmare Spear: A spear that woven by shadows specifically for a warrior like Wigfrid!
Abilities: Nightmare Slam:
• Jump high into the sky and slam down on the enemy!

• Shadow Thurible: It smells like roses.
Abilities: Summon Shadows:
• Spawns shadows to stun your enemies.

• Tentacle Tome: Summon wet ally.
Abilities: Summon Tentacle:
• Spawns a tentacle from the depths of the Forge.

• Electric Darts: Florp Weapon!
Abilities: Barrage:
• Shoot a flurry of darts in one direction.

• Dark Infernal Staff: Willow's sadness turned into fire...A dark fire.
Abilities: Create Nightmare Flames:
• Creates a lot of nightmare flames around you to protect yourself from these monsters!

• Winona's Wrench: Useful tool
Abilities: Summon Catapults:
• Spawns all the work of winona, so that they fight for her

• Pile o' Balloons: ...
Abilities: Make Balloon:
• Randomly makes a balloon!

• Hammersmith's Halberd: Reflect all damage.
Abilities: Reflect
• Reflect all the enemies damage.

• Tome of Gardening: Pulling out of the ground, raises a creature called Snapdragon
Abilities: Summon Snapdragon
• Spawns a loyal Snapdragon that will protect you.

Armors

• Battered Tunic:
Bonuses:
• 45% Protection
• +10% Physical Damage

• Luxurious Silken Armor:
Bonuses:
• +20% Faster Cooldown
• 85% Protection
• +75 Max Health
• Knockback Resistance

• Luxurious Steadfast Armor:
Bonuses:
• 90% Protection
• +200 Max Health
• Knockback Resistance

• Shadow Armor:
Bonuses:
• 95% Protection
• +100 Max Health
• Knockback Resistance

Hats

• Golden Nox Helm:
Bonuses:
• +20 Movement Speed
• +30% Physical Damage
• +35 Max Health

• Pioneer Hat:
Bonuses:
• +10% Physical Damage

Balloon Hat:
Bonuses:
• Aggro all mobs on you

New Bosses

Bearger

Bearger: Pugna's favourite and deadly warrior!
Abilities: Slam:
• Hits the ground in large area
Speed:
• Despite it's downsides, Bearger runs faster than anyone else!
Rock walls:
• Creates a large number of rock walls when slamming
Freezing:
• Freezes players when attacking after the end of the first phase

Toadstool

Toadstool: This epic warrior will knock you down with it's jumps.
Abilities: Regen:
• Heal itself.
Slam:
• Jumps into the air and slams down on ground doing some damage in huge area.
Misery Sporecaps Summon:
• Summon Misery Sporecap, which increases it's defense, speed and damage.
Spore Bomb:
• Throw Spore Bomb of posion on the target. The Bomb will turn into a Spore Cloud and deal a lot of damage to the target inside it.
Misery Mushroom Bomb:
• Misery Mushroom Bombs will pop out of the ground, immediately start growing and explode after a few seconds, causing damage to any targets nearby.

Bee Queen

Bee Queen: The real queen with it's guards.
Abilities: Guards:
• Summon it's guards for help!
Defense:
• Has passive defense.
Scream:
• Scream the helpers and make guards more angry.

New Mobs

Grumble Bee

Grumble Bee: Queen Guards
Abilities: Puffy:
• After Queen scream it's being angry.

New Pets

Bernie

Bernie: He will draw aggro away from you when you're in danger. Can be revived when fallen. Can be transformed into BERNIE!

BERNIE!

BERNIE!: He will draw aggro away from you and attack the enemies. Can be revived when falled.

Tentacle

Tentacle: Continously stun the enemy nearby. Can't move though.

Languages

• Russian: Mr. Bill Pizduiso
• Chinese: Da Da

More to come! (Maybe)
< >
40 Comments
Bill  [author] May 31 @ 5:56pm 
@DJ, Yeah.
DJ May 31 @ 5:52pm 
Ah, I see...Y'could've said that you don't like configuring to begin with, and it would've been understood. Nonetheless, I see...
Bill  [author] May 31 @ 5:50pm 
@DJ, well, I can really say that all those mods are simply not possible if you play as 6 people. As I said, they were created by me for fun for one server; I understand that some people want more configurations that focus on reworking mobs. Guys, I DO NOT like to create such configurations. I want my mods to be enjoyed completely, not partially. I hope you understand me, thanks.
DJ May 31 @ 5:46pm 
Oh I know it is. I've beaten several of the modes in the past, while this mod had workshop issues, but before the mob rework. My point is, the mob rework having a config of whether it can be enabled or not would be lovely. There's nothing wrong with the modes in my perspective, as they are all outstretched challenges.
Bill  [author] May 31 @ 5:40pm 
@DJ, Ummm, I have no idea what you wrote because of the steam check, In any case, this mod is possible to beat using exploits that I don't fix.
DJ May 31 @ 5:30pm 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
DJ May 31 @ 5:29pm 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
DJ May 31 @ 5:28pm 
...
Bill  [author] May 31 @ 5:08pm 
@DJ, But that's the whole point of the Forge.
DJ May 31 @ 4:52pm 
@Bill That isn't what I mean. What I mean is how mobs now go hard mode when they lose 1/2 their hp. Forsay, Crocommanders spam attack at 1/2 and make 3 banners at once, snortoises turn hard mode and spin rapidly at 1/2 hp, that stuff. The wavesets aren't a bother for me. (Though for others, Idk...) The mobs are the real hassle, what with the difficulty spike added to them, even in normal mode.