Source Filmmaker

Source Filmmaker

73 ratings
Flatvoid - Volume 1
 
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Universe: Team Fortress
Map
Tags: Sfm
File Size
Posted
126.249 MB
Feb 21, 2014 @ 5:17pm
1 Change Note ( view )

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Flatvoid - Volume 1

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In 1 collection by Christoffer395
Christoffer395's SFM Maps
24 items
Description
Comes with sand, snow, grass and concrete!

Want to make a movie or poster which is skyvoidish, but would also like some ground in it? Then you're at the right place, this pack comes with 4 different variants of flooring. There is sand, snow, grass and concrete.

Volume 2:
http://steamcommunity.com/sharedfiles/filedetails/?id=727224475

Issues:
None so far, thank god for that.

Includes:
sfm_flatvoid_concrete.bsp
sfm_flatvoid_grass.bsp
sfm_flatvoid_sand.bsp
sfm_flatvoid_snow.bsp
< >
44 Comments
Alan1234 Aug 10, 2017 @ 5:01pm 
i am using a texture that can be tiled (repeated) without looking like squares
the texture is a 2k tile but when the map stretched it (made it bigger to fit the map) it looked like if it was zoomed in
what i did was tile the texture (placed 4 same images together) which increased the size to 4k but it still looked big and blurry so then i tiled it again to 8k but sfm does not support that so the only solution is to add more texture tiles in the map (same texture but repeated more often so it does not look zoomed in)
Christoffer395  [author] Aug 10, 2017 @ 4:39pm 
@Alan
Source can only blend two textures at a time on one surface, and there is not enough different textures for natural surfaces in the game (grass, sand, snow etc.) so repeating textures becomes much worse when you scale down the textures to their original sizes in the world and too much hassle to make it look less artificial.
Alan1234 Aug 10, 2017 @ 4:23pm 
apparently sfm does not support 8k textures
i tried scaling it to 4k but it looks all blurry
the texture itself was 2k but it looks like the map stretches the texture wide so it made it look big and blurry then i made it 4k but still it was not enough so then i tried 8k but it only appears a purple checkerboard
i think the solution would be to put more texture tiles in the map but i do not know how to do that
Christoffer395  [author] Aug 7, 2017 @ 3:03am 
@Alan
tf/materials/nature/grass007 or something.
Alan1234 Aug 6, 2017 @ 9:53pm 
Where is the texture for the grass map located?
I want to change it with a better one
Christoffer395  [author] May 2, 2017 @ 8:28am 
@Bara
Try redownloading and (if SFM is open) restart SFM afterwards.
Bara May 2, 2017 @ 7:47am 
I even restarted PC alrdy, lol, still not working xD
Christoffer395  [author] May 2, 2017 @ 6:55am 
@Bara
Restart SFM.
Bara May 2, 2017 @ 5:36am 
For weird reasons my SFM doesnt see the files. I type in sand or flatvoid but nothing comes up... Any ideas?
William052007[YT] Mar 13, 2017 @ 2:36pm 
SOOO helpful for animation thanks for making this workshop item!
:steamhappy: