Torchlight II

Torchlight II

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Ultimate Boss Chests
 
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1.576 MB
Feb 20, 2014 @ 7:35pm
Feb 20, 2014 @ 7:37pm
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Ultimate Boss Chests

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Description
**Added the video preview recorded by Chewtoy. Thanks everyone for all the subs, you are the best guys!!**

This mod overrides most/all Boss' Chests spawnclasses because the original one wasn't "rewardable" enough. In fact, most Boss' Chest with the exception of The Forgotten Chest (Chillhoof in the Icedeep Caverns) and another one I don't remember, didn't even have the proper spawnclass. Most of them called 'Treasure_Chest_Huge' instead of 'Treasure_Chest_Boss' as spawnclass.

So, I re-used an old one I had developed for a mod that never saw the light of day (So far), and tweaked it a little bit to maintain balance.

My new spawnclass will drop:

Guaranteed items:

Between 20 and 30 pieces of gold.

A class-specific Blue.

A random Armor Piece (Can be a set item, but can't be Unique).

A random Weapon (Can't be set nor Unique).

A random Unique.

Also it has chance to drop:

A Trinket (Ring/Amulet/Belt) which can't be Unique.

Between 1 or 2 random Socketeables (Can be Blue or Unique)

Or a random Spell.


Please, keep in mind that due to the number of chests affected by this mod it is hard to do a proper testing, specially during the random Bosses spawning through Mapworks (But I think I managed to override this random Boss' Chests as well). Also I didn't touched Chillhoof's chest since I think it's a random dungeon, so it isn't very easy to find the layout for modding it.

If you see an Ornate or a Boss Chest dropping lesser loot, let me know by posting right here. If you can provide me with a screenshot of the place, the level of the dungeon and the boss you were fighting that may also help.

To be honest, I'm more interested about the common boss encounters you will see during the progression of the campaign, like the Manticore, the Estherian Regent or the Alchemist.
Then again, this mod should override most of the Boss Chests even the ones from Mapworks.

The guaranteed rewards aren't "a big deal" since it can be a useless Unique or a poor Class-Specific, so it shouldn't break the balance of the game.
Regarding the amount of Gold you will get for each chest, I think it is adequate because you will not find this chests randomly, and also everyone enchanting or gambling in the game knows that money doesn't grow on trees, so this will be helpful, specially when taking into account the drops the chest will roll will be Dungeon-Level based.

As a closing statement, I would suggest to put this mod on top of every other chest modification on the launcher, like Hene's "Golden Chest with Uniques", my mod doesn't modify any locked golden chest, but it's just an advice to avoid any possible conflicts.

Let's loot!!
Popular Discussions View All (1)
2
Mar 6, 2014 @ 6:21pm
Installation Order
blueeyesbuddha
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84 Comments
James Harrys Aug 21, 2018 @ 9:15am 
The mod we deserved.
Levznik  [author] Feb 7, 2018 @ 9:34pm 
Thank you... I intend to improve the mod with NG+ areas but for now my give is on stand-by as I'm playing others :)
Stronch Crombus Feb 7, 2018 @ 5:34pm 
Oh, ok. I think Chillhoof, the boss of the Alchemist's Notes side-quest in Icedeep Caverns, has one of the same chests, and I noticed it didn't drop one either. Thanks for your help, it's always a fun experience when a dev (even of a small mod) keeps in touch with his users.
Levznik  [author] Feb 6, 2018 @ 7:52pm 
@Starch_Contrast, now that I remember, the Widow's chest calls for a special spawnclass, a very specific one that I think drops an eye or something, that's why I didn't change it.
Levznik  [author] Jan 24, 2018 @ 12:07pm 
@Starch_Contrast thank you, I really didn't know what to do with her, when I update the mod including the NG+ areas I'll re-view all the bosses affected by it.
Stronch Crombus Jan 18, 2018 @ 5:32pm 
The Forgotten Chest found after defeating the Winter Widow in the Widow's Veil quest didn't drop a unique. I don't know if it was supposed to or not, since this is just a sidequest, but it IS a boss chest (Widow has the orange health bar and everything), so I thought I'd mention it.
Deus Vult Jun 27, 2017 @ 10:29am 
Warhead man im not getting anything goood from those chests im a dread pirate using cannon and im only dropping shields _S
KeyboardWarrior Jun 23, 2017 @ 7:45am 
Really helpful!!
Demarki Mar 17, 2017 @ 2:28am 
Totally worth it, as huge boss chests used to be practically useless and unrewarding. This makes me feel good every time I clear a dungeon or boss, which should be the normal.
Levznik  [author] Feb 27, 2017 @ 3:51pm 
It will as long as Synergies doesn't mess with the files I modified. Just to be sure, put my mod in a higher priority than Synergies.