This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Hyper Gauntlet: Legacy of Nozzlethruster III
Genre: Action, Arcade
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Feb 15, 2014 @ 11:14am
Dec 29, 2014 @ 1:19pm
Recent Announcements View All (7)
What to expect in Hyper Gauntlet v1.1
  • Hyper Sections - Every 3 levels the game enters an ultra-hard section. These could be incredibly fast, they could be incredibly dense in blocks or they could even be custom sections (perhaps spelling out a word or two). Completing a Hyper Section without losing a life is difficult, but the rewards will be great (although I'm still working on that).
  • Numpad Controls - New control scheme that maps each possible position to the numpad (and it's configurable, so you could really map it to anywhere).
  • Low Contrast Mode - The high contrast of Hyper Gauntlet's colours hurting your eyes? Turn on Low Contrast Mode to take it a bit easier.
  • Restart Mid-Game - Completely messed up? Just hit backspace to try again!
  • Update Checker - No more will you have to wait for me to email you when there's been an update. Now Hyper Gauntlet will tell you when your version is out of date! Don't worry though, you can still play out of date versions, but your scores will be segregated by version number to keep it fair.

As always, you can buy it now from or Indie Game Stand[].

Hyper Gauntlet Paid Updated to v1.0.1
  • Fixed slow motion regeneration not happening after a delay
  • Increased base game speed
  • Changed how level ups work, now there will be larger speed changes earlier on and less noticeable speed changes when it is already difficult
  • Added separate volume control for sound effects
  • Altered vignette timing so colours come in faster
  • Fixed initial obstacle sets after level up not being faster
  • Minor graphics modifications
  • Added three separate graphics levels: Good, Bad and Ugly. (Difference is mainly Anti-aliasing levels)
  • Made the game over screen keep the “Press esc to return to menu” text up.

Release date: 1 March 2014
Available now for $5!
  • Bought Copies Granted Steam Keys When Greenlit

Buy Hyper Gauntlet now![]

Or buy it from Itch.Io![]

Or Indie Game Stand![]

Enter the Hyper Gauntlet, an adrenaline infused manic dodge-em-up arena of high-speed obstacles and twitch reaction. Hurtle ever forwards through gaps between blue and red obstacles. With each obstacle passed your score increases, but so does your speed! Use the tactical slow motion to postpone the inevitable and rack up the high score.

Do you have what it takes? The Hyper Gauntlet awaits.

Alpha Reviews:
It’s the sort of thing you don’t stop playing until long after your day’s responsibilities have rotted or left you a series of very angry text messages. And then after that, it sits in the back of your skull, screaming to the forefront every time you blink, colorful squares rushing by behind your eyelids like midnight traffic. - Nathan Grayson, Rock, Paper, Shotgun

Give Hyper Gauntlet 10 seconds of your time, and if you’re not gripped by then, fair enough, move on with your life. Otherwise, welcome to the leaderboards! - Chris Priestman, IndieStatik

My evening’s been lost to this reflex-based tunnel-racer. - Julian Benson, PC Games N

  • Hurtle at whiplash speeds through a never-ending gauntlet of shiny blocks.
  • Boost your score with reckless runs and life-saving power ups
  • Compete against the world for the highest score
  • “Just. One. More. Go.” replayability
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udellgames  [author] Nov 25, 2015 @ 12:07pm 
Hello everybody! Just a heads up, I'm still working on it! Check out my twitter @Udellgames for updates as and when. v2 will coincide with the Steam release but my priority is making sure it works, is fun and is fair. I refuse to release something substandard to you lot!
Spenmemes Nov 12, 2015 @ 9:56pm 
really wanna see this on steam.:steamhappy:
~Roxra~ Daddyhughes111 Feb 12, 2015 @ 9:33am 
did a video here=
isis.kemet Dec 30, 2014 @ 8:42am 
Congrats on getting greenlit!
udellgames  [author] Dec 30, 2014 @ 2:30am 
We just got Greenlit! Thank you to everybody who voted! Watch this space for more information as we continue the process of getting Hyper Gauntlet to Steam!
Magnaturro Dec 18, 2014 @ 2:16pm 
Bear Nov 19, 2014 @ 1:36pm 
Looks neat! :roger:
Hadar Nov 15, 2014 @ 9:09am 
CthuIew Nov 12, 2014 @ 4:58pm 
Good luck on gettin' the Greenlight!
CarlosRegueraDJ Nov 6, 2014 @ 4:57am 
Voted! It looks really crazy and enjoyable!