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Yeah, this still holds true for Antistasi Plus too. Antistasi Plus and current Antistasi Community Version have integrated UPSMON (Urban Patrol) scripts that might be broken by any other AI mod.
All missing scenarios (Antistasi Plus Cam Lao Nam, Takistan, Tanoa, Livonia, Vidda, Isla Abramia, Panthera and maybe something else I forgot) will be in workshop in the next two days, some of them are already there.
Changelog and PBO files [github.com]
This does not means that work on Antistasi Plus will be resumed (as my focus has shifted to mostly Unreal Engine and Arma Reforger/A4 as sideburner, also Antistasi Community Edition made many breaking changes in their dev version, so Antistasi Plus will stay on 2.5.3 forever unless someone will produce a 2.5.4/2.6.0 port) - I haven't touched Antistasi Plus codebase since October 2021 and grew some allergy to SQF language and Plus messy codebase since then. So, it will be basically rerelease of misisng maps + template updates (3CB Factions and CUP ones) + some minor fixes.
About Tanoa - well, I will check this case, but last time I checked there were no dependecies at all at any mission except CUP Core maps, vanilla should be playable without any mod at all.
About Mk. V - it's too good for Antistasi balance ecosystem, so it will be removed in 1.8.3.
I know you said you aren't going to work on the mission any more, as it's "complete" (despite several things saying they're still WIP or parts that obviously need work still), though if anyone else would like to make this small change, or know of a fork of it that already addresses problems like this, please let me know.
Anyway, mission installation is pretty simple - just put .pbo file into mpmissions folder and that’s basically it.