RimWorld

RimWorld

206 ratings
Colonist Bar KF (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
1.399 MB
28 Oct, 2020 @ 12:50pm
12 Oct, 2024 @ 12:03pm
16 Change Notes ( view )

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Colonist Bar KF (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
925 items
Description

Update of Killfaces mod
https://steamcommunity.com/sharedfiles/filedetails/?id=729908976

- Added sorting by Melee



[dsc.gg]
[github.com]


Development stopped.
I've ceased all my modding activities, due to lack of free time and new found hobbies.
Please enjoy this mod while it's still working with RW 1.0, but don't expect any updates or fixes.


More options for the Colonist Bar.
- Allows custom sorting as well as custom scaling.
- All options available with Right Mouse Button click on any icon.
- FollowMe™ functionality via Middle Mouse Button click.

Includes icon stats based on 'Pawn State Icons™' by Dan Sadler
Includes 'FollowMe™' functionality by Fluffy with updated code by alexschrod
Includes 'ZoomToMouse™' functionality by Fluffy

To access the new options menu + sorting, right mouse click on any colonist icon.

Mood bar explaination
The mood bar is calculated for each colonist individually. Each time you have a minor break risk, the first blue bar is depleted, then you have a full yellow bar that will become a major break risk if depleted. So each break risk color is just a tiny bit of the vanilla mood.

Supported languages
Chinese (simplified and traditional) – thx to duduluu
English
French – thx to Gorgious
German
Russian – thx to skyarkhangel (taken from HardCore SK)
Spanish – thx to Ninnetyer

Don't forget to rate this mod if you like it.

License
All textures ©Killface. Please don't repost without asking.


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: colonist bar, sorting, customization
Popular Discussions View All (2)
0
12 Dec, 2024 @ 12:30am
Unnatural corpse
tile7
0
20 Apr, 2023 @ 7:14am
Hide pawns head gear
tile7
151 Comments
Mlie  [author] 28 Apr @ 1:30pm 
@[TDIV] Leon Fuxfell I dont know what mod that is
[TDIV] Leon Fuxfell 28 Apr @ 12:50pm 
It Seems to don't work with "Pawn quick info"?
Agaros007 14 Mar @ 4:02am 
Any Chance we can get an option to get the weapon shown like in Vanilla?
Cortec 16 Dec, 2024 @ 1:03pm 
very nice mod! any way to get the weapon icon bigger? cant see
Mlie  [author] 12 Oct, 2024 @ 12:03pm 
@nikita150u I see, should be fixed now
AngryOscar 11 Oct, 2024 @ 7:09pm 
also looking for manual sorting
Mlie  [author] 11 Oct, 2024 @ 10:35am 
@nikita150u I still dont understand what you mean. Perhaps you can share a screenshot of it?
nikita150u 11 Oct, 2024 @ 10:13am 
Outline of portraits is shifted in new 1.5 feature when selecting portrait of pawn via item/ability. It seems like it uses vanilla coordinates of portraits
Mlie  [author] 11 Oct, 2024 @ 3:47am 
@nikita150u Not sure what you mean. From what I can tell the outline sizer follows the pawn portrait and possible extra icons.