Tabletop Simulator

Tabletop Simulator

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Project L + Expansions [Scripted]
File Size
0.459 MB
Oct 24, 2020 @ 11:25pm
Jan 12, 2021 @ 5:51pm
5 Change Notes ( view )

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Project L + Expansions [Scripted]

Mod Info
This is based on Archimedes mod with scripting added for setup/play. There is some more scripting I plan to add in the near future. The line clear varient still needs some markers and a first player token is still needed.
This has the ghost expansion + Ambassador expansion + Finesse expansion.

Game Info
Build pieces, develop an engine, perfect your strategy, and win the game!

Project L is a fast-paced, tile-matching brain burner with triple-layer 3D puzzles and lovely acrylic pieces. Challenge your friends to a game of simple design but intricate gameplay that makes a lasting impression!

The core of the game lies in using your pieces to complete puzzles. Starting with just two basic pieces, you use three actions every turn to develop a powerful engine. With more pieces of various types, you can efficiently complete even the most difficult puzzles. The puzzles you complete award you points or new pieces to further fuel your engine. Can you outsmart your opponents?
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Duy Dec 25, 2022 @ 10:47am 
Great mod. The scoring button at the end doesnt work but besides that everything else is well built.
ruggeripc Jan 16, 2022 @ 9:39am 
thanks for the mod!! How can i upgrade or downgrade a piece? When i click on the dashboard i receive an error message...
Red Inferno  [author] Jan 12, 2021 @ 5:50pm 
yes @patapir, I have had a new version about ready, been busy. I overhauled a bunch of it. Guess its' good, I till toss it live.
patapir Jan 12, 2021 @ 3:55pm 
Great scripting, but when you finish a card and the pieces come back it seems some pieces stays locked.
SBSam Dec 19, 2020 @ 7:15pm 
Any plans to add scripting for solo?
Red Inferno  [author] Oct 30, 2020 @ 10:34pm 
@Prezombie Ya I noticed that, I ended up fixing it but have not uploaded it.
Prezombie Oct 30, 2020 @ 8:21am 
The "complete puzzle" button script regularly mixes up the cards and the pieces on the card, I think the way the script is trying to differentiate them is getting incorrect information.
If you gave all the cards names based on the reward, you could have the script automatically grab the reward for the players, which would be nice.
zezzene Oct 26, 2020 @ 7:37pm 
Great Mod Red!
His Dudeness Oct 26, 2020 @ 7:37pm 
Nice job brah