Garry's Mod

Garry's Mod

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DOOM Eternal Slayer [The Ancient Gods Skin Pack (Ragdolls)]
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Movie, Realism
File Size
Posted
Updated
1.080 GB
Oct 24, 2020 @ 1:37pm
Feb 2, 2022 @ 3:13pm
7 Change Notes ( view )

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DOOM Eternal Slayer [The Ancient Gods Skin Pack (Ragdolls)]

In 1 collection by Stefano (BackToGetCommissions)
DOOM Eternal Stuff
97 items
Description
First skin pack about Slayer's default outfit.
I spent the morning the export and set the textures, and I can just release them now because I've been the whole afternoon out.
So, here you go the three skins from the new DLC (The Ancient Gods Part 1): The Bloody Slayer, The Wetland Warrior Slayer and The Industrial Espionage Slayer.
Features are the usual of the other outfits ported:
*HD textures;
*original rigging (the one exported from the game);
*bones;
*bodygroups;
* alternative skin to make the parts glow (and to make the visor transparent);
*animations (default and custom ones);
*flexes;
*eyeposing made through flexes (along with two flexes regarding the sizes of the pupils);
*own physic.

Let mek now if there are problems.
Hope you like it.
14 Comments
Stefano (BackToGetCommissions)  [author] Mar 31, 2021 @ 1:11pm 
I've fixed it. Now, I just must update all the models again (the ones bugged) and the fingers will be fixed. Thanks for the report
⚫w⚫ Mar 31, 2021 @ 1:09pm 
Thanks a lot! Last time I used them I had to manually move the rotation point of the fingers and it was really annoying and wasn't completely accurate so there would still be slight finger stretching and if you close SFM the rotation points wouldn't even save so you have to do it again.
Stefano (BackToGetCommissions)  [author] Mar 31, 2021 @ 12:09pm 
However, about finger thing that you just said, I'll check soon
Stefano (BackToGetCommissions)  [author] Mar 31, 2021 @ 11:55am 
It's up to the original makers fix it
⚫w⚫ Mar 31, 2021 @ 10:41am 
I've encountered a really annoying problem with the hands of the model. I tried both the DevianArt download and porting this model into SFM but they both have the same buggy hands. The bones in the fingers of both hands don't align properly so rotating it causes the fingers to stretch super long and the right hand has some of the pieces of the fingers connecting to other fingers so when you rotate a finger this weird smear of a finger texture just appears. Is there going to be a fix for this or is it normally like this? I'm not sure if this is a problem with the Gmod version of it or not since I don't use Gmod at all and use SFM a lot.
Ichijo Takiyama Nov 1, 2020 @ 6:21pm 
Love the creation
Null Oct 26, 2020 @ 2:38am 
ok
Stefano (BackToGetCommissions)  [author] Oct 26, 2020 @ 2:22am 
Yes. They just make sure to put credits
Null Oct 26, 2020 @ 2:08am 
if i got someone who is willing to make them into a playermodel would you give them permission?
Null Oct 26, 2020 @ 2:03am 
ok