login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
now i am gonna have to play this
you're not even giving me a choice with that thumbnail
you cheeki breeki bandit lmao
This is the weakest one, it feels more like it's just parkour with zombies thrown in than an actual difficult zombie survival. Instead of getting downed from being overwhelmed by the zombies like the previous ones, the downs just come from failing the parkour and respawning on top of the zombies.
Also, unlike the maze in V3 where you get absolutely flooded with zombies, the zombie spawn rate feels too slow, especially since the maze is too big and the zombies are spawning so far away from the buyable ending room. Getting the ending in this map had 1 of us just killing the zombies while the other 3 sat AFK (one literally taking a break to walk the dog and came back while we were still gathering points) since it was taking so long unlike the others where everyone had to work together.
Besides that though, I've had a lot of fun playing these aids maps. I hope V6 is total cancer too.
amazing map , thank you