Arma 3
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[SP] Operation Overlord
Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Scenario Map: Altis
Meta: Dependency
File Size
0.544 MB
Jan 30, 2014 @ 10:21pm
1 Change Note ( view )

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[SP] Operation Overlord

Summary: We have intel that there is going to be a meeting at a dam in altis. A CSAT commander will be there so we sent in a sniper team to eliminate that CSAT commander.
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Panicsferd  [author] Apr 23, 2014 @ 12:25pm 
As I said below and before, this was not my first mission. But it was my first sniper mission so I was just trying it. If you want a better sniping mission you should check out my other sniper mission that is better called objective killshot.
[1.SKM] FISSION Apr 23, 2014 @ 11:47am 
as everyone else said: too easy.......
was that your first mission?
Stealth Feb 15, 2014 @ 12:09am 
Too easy!
Frank_Venezuela Feb 12, 2014 @ 3:59pm 
Very Easy Feb 8, 2014 @ 2:55pm 
Nice Mission, but very easy. Target was only 300 Meters away. But everything worked fine, so well done!
L3TUC3 Feb 5, 2014 @ 11:17pm 
Great mission concept, but really simple. There's a few things you could do to improve it.

1a. No briefing at all. That's not really a problem but you should either set briefing = 0 so you load straight into the mission and get briefed there, or put something in the briefing to get a quick overview. It'd be nice to know what the target looks like for example. This saves people from being confused (that's what a briefing is for after all).

1b. No map markers at all. You already mention the approximate location of the target and task a good overwatch position. Mark those for the briefing and diary.

2. Command refers to you as "Sniper Team". But I'm by myself? Add a spotter!

3. The extract chopper showed up right at the beginning and just kinda hung there.
L3TUC3 Feb 5, 2014 @ 11:17pm 
4. I was a bit disappointed at the range to the target. It was less than 200 meters. What was the point of using a sniper rifle that can make killshots of 1000m+? Almost felt like I poked the guy with a stick. You should think about greatly increasing the distance to target and shot difficulty.

5. The overwatch position was pretty crappy. No hard cover, no keyhole, just a bare hill that skylines you and was really close to the enemy.

6a. Like 1shot1kill_PL, the extract chopper flew off with me and just hung around at its final waypoint, never ending the mission. I had manually to end it.

6b. It's really not necessary to make the player do a helicopter ride if all you're gonna do at the end is, well, end it. Might as well run a script and call the mission end right after the chopper flies off with you.

Here's my entire playthrough.
jackson1062962 Feb 5, 2014 @ 8:53pm 
Very fun mission everything worked proply except the debrefing picture was not found
Cat Flusher Feb 3, 2014 @ 11:31pm 
picture was misleading. i had no scope but mission went off without a hitch (except the first time when i set off my own trip mine :x )
Perzan Feb 3, 2014 @ 11:29am 
Mission didn't end properly, the chopper was flying, and than it stopped and was hanging over something rhat looked like a small military base. There was no ending.