Tabletop Simulator

Tabletop Simulator

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Spring Kingdom
   
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Type: Game
Complexity: Medium Complexity
Number of Players: 1, 2, 3, 4
Play Time: 30 minutes, 60 minutes
Language: English
File Size
Posted
Updated
240.204 KB
Sep 9, 2020 @ 12:38am
Sep 26, 2025 @ 10:26pm
8 Change Notes ( view )

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Spring Kingdom

Description
Game design in progress! If you try it out and have feedback I'd love to hear it!

Spring Kingdom

Bow beats Sword
Sword beats Shield
Shield beats Bow

Attacking groups must be larger or have 4+ units to attack

Victory Condition: Control 4 castles into a contiguous area of your own units.
Setup:
Place one land tile in the center of the table. Give each player 3 tiles, 3 castles, and a hand consisting of one card of each suit.
Take turns placing a tile (must touch existing tiles on at least 2 edges). On that tile, place a unit and a castle on a space that is not adjacent to any existing castle.
2-3 player games only: In clockwise order, each player adds one more tile to the board, touching existing tiles on at least 2 edges.
Continuing in clockwise order, move landlocked castles: if you have a landlocked castle, move it to the nearest coastal space not adjacent to another castle, if possible. The unit remains in place.
Add 2 castles to the “reserve”. The first 2 times a unit is killed, the player who lost the unit may place it on an empty coastal space not adjacent to another castle.

Turn Order:
Draw (if your hand is empty): Add up the number of castles you control and empty castles you have units adjacent to. Search your deck and draw that number of cards (max: 4).

Retreat (optional): Choose a group of your cards on the board, and remove them all, placing one in your hand and the rest in your discard pile.

Deploy (required) - Place a unit from your hand face-up onto any empty space. You may only place on a castle if you have a card next to that castle.

Attack (required if possible): If you have a group of units dominating an opponent’s group, you must destroy any unit from their group. If the destroyed unit is adjacent to your group, you may move any unit from your group to that space.
One group of units (units from the same player, same suit, touching) is dominating an opponent's group if it meets these requirements :
Adjacent to the opposing group
Of the suit that beats the opposing group (Bow beats Sword, Sword beats Shield, and Shield beats Bow)
Contain more units than the opposing group, OR contain 4 units.

If there are any castles in reserve, the attacked player may place one on an empty coastal space not adjacent to an existing castle.