Arma 3
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[SP] Operation Bandwidth
 
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Scenario Map: Altis
Meta: Dependency
File Size
Posted
Updated
0.605 MB
Jan 29, 2014 @ 5:42pm
Jan 29, 2014 @ 10:40pm
3 Change Notes ( view )

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[SP] Operation Bandwidth

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Description
Summary: In order for us to know the troop movements of the AAF/CSAT we need you to go to an dirt airfield that is controlled by AAF to hack their computers to download their intel to flashdrives, then wait for extraction.
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11 Comments
Tourkofagos Apr 26, 2014 @ 5:22am 
ammo is not enough
Tourkofagos Apr 26, 2014 @ 5:21am 
hostile AI pass through closed doors
DUCK Feb 5, 2014 @ 3:12pm 
dude20, it maybe the mission that the enemy has been set on captive true so your friendly AI they dont attack the enemies because they think they are civilians (scripting gone wrong or something) is this the problem Panicsferd, or is it something else? but atleast it maybe way they dont attack.
Jakswaful Feb 5, 2014 @ 9:14am 
Little problem with the AI
dude20 Feb 2, 2014 @ 9:07am 
The friendly AI's ignore the enemy AI's even when I order them to attack. This is the only mission that has this problem.
Panicsferd  [author] Jan 29, 2014 @ 11:47pm 
Yeah, and the only possible way for me to fix that would be to completely set the mission in a new area.
Keeks Jan 29, 2014 @ 10:49pm 
I thought that might be the case with the helicopters. It did seem a little suicidal that they tried to land so close to the building. Also, changing the download time to 5 minutes would probably work perfect.

Looking forward to your next mission :)
Panicsferd  [author] Jan 29, 2014 @ 10:45pm 
A quick note: Also another thing I noticed (which is out of my control) is that since at that dirt airfield there is already a helipad from the map itself it seems like the helicopters want to automatically land their instead of their respected landing pads that I designated.

That is the reason why the CSAT helicopters are landing in front of the building, when I have them set to land like 50-75ms behind the building.
Panicsferd  [author] Jan 29, 2014 @ 10:38pm 
I am glad that so far you have enjoyed it. I could lower the time to like 5 minutes. It takes I think around 1 minute for the two nato mh9s to arrive and like 2 minutes for the CSAT orcas to arrive.

I tried the attachto commmand but it made the laptop hover and face wrong direction, so I just stuck with it underneath the table, and it looks sort of like the aaf hid it.

So with that I think I could have the download last 5 minutes instead of the long 15. When I played it the extract worked for me to end it. What I may have to do is increase the radius of the final trigger just in case the pilot decided to go off course.
Keeks Jan 29, 2014 @ 10:15pm 
- The laptop was on the floor under the table. Although based on the screenshot here on steam it looks like that may have been intentional? All good if that was what you wanted, however it's possible to get the laptop to sit nicely on tables with the 'attachto' command.

- The extract: Helicopter took the team and I out over the ocean, and then stopped. Mission didn't complete. However, I did have time acceleration turned on so that may have caused it to miss a trigger or something.

Great job on the mission! :)

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