Airport CEO

Airport CEO

Departure and Arrival Process
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"The order of objects to build for a working departure and/or arrival process in ACEO. Based on Alpha 36."
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15 Comments
harald.garn Aug 26 @ 1:35am 
Danke! Hat mir sehr geholfen...:steamthumbsup:
andycishere  [author] Jul 29 @ 11:43pm 
They can just walk over the international zone. But if you want it to look realistic, then you can also place a door.
sleepyskot Jul 29 @ 3:37pm 
is that "staff can cross" just an open gap, or door?
liam.campbell3458 Dec 14, 2021 @ 5:29pm 
Damn thats interesting
UAL747 Aug 31, 2021 @ 4:48pm 
I know that your passport gets checked at ticketing/security, but non-international passengers without a passport can still enter the area.
andycishere  [author] Aug 31, 2021 @ 4:58am 
They don't have it the same way as for the arrival. Passport or ID gets checked with the ticket before you are able to enter the security screening.

There are so many different concepts all around the planet. Almost impossible to cover every logic in a game. :)
In this game, it's more the European standard where you first are in a domestic/Shengen area and then you enter a separate area for international gates.
UAL747 Aug 29, 2021 @ 2:48pm 
While they do have international terminals, I have never seen one that requires a passport to enter/exit.
andycishere  [author] Aug 29, 2021 @ 12:27am 
Actually you can do that, just costs a bit more passport checkpoints and security staff. Passengers only head to the zones they need to. But passengers will directly go there and ignore retail outside the int. zone.

But all the big US airports I know do have a full International terminal, so passport check is very early even before baggage control.
UAL747 Aug 28, 2021 @ 8:04pm 
Neat, but usually (at least in the U.S.) each gate has its own immigration/customs (where the passport checkpoint is) rather than an entire terminal being an international zone.
wolfgang_gruber Mar 19, 2021 @ 7:14pm 
toilets are missing :D