RimWorld

RimWorld

27 ratings
Option Presets
   
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Mod, 1.4, 1.5
File Size
Posted
Updated
1.161 MB
Aug 23, 2020 @ 5:57am
Apr 29, 2024 @ 1:28pm
4 Change Notes ( view )

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Option Presets

Description
Features
When switching between modding and regular playing I kept changing the same settings back and forth.

Being the lazy developer that I am, this was too much effort. So, I present to you: Option Presets. You can save your current options and load them back later with a few simple clicks in the options menu!

Languages
* English
* Dutch

License
This mod is licensed under the MIT license[tldrlegal.com]

Source code
The source code can be found here on GitLab[gitlab.com].

Changelog
1.0.3
* Updated to RimWorld v1.5
* Moved option presets to it's separate mod settings

1.0.2
* Updated to RimWorld v1.4

1.0.1
* Updated to RimWorld v1.3
1.0.0
* Initial release
11 Comments
ramil319 Apr 30, 2024 @ 6:42am 
Thanks a lot for the update!
GimmeYoCookiez  [author] Apr 29, 2024 @ 1:29pm 
1.0.3
* Updated to RimWorld v1.5
* Moved option presets to it's separate mod settings
ramil319 Apr 18, 2024 @ 6:05am 
Hello, are you planning to update the mods?
Victor Oct 23, 2022 @ 6:59pm 
Doesn't work for me, the buttons float over the mod buttons list, and
"Created FloatMenu with no options. Closing." Show up on the log: https://gist.github.com/ba3a8780d37de9479fabe8c36897aa02
ZuluFox Oct 23, 2022 @ 12:09pm 
Can this save Storyteller settings?
pickpickpickpickpickpickpickpick Nov 4, 2021 @ 8:42pm 
when your modlist is 1089 mods long and you find this mod after countless hours lost

you fucking lifesaver
PhoenixDIE Jul 28, 2021 @ 5:50pm 
This looks freakking awesome. Great work and thanks for the update to 1.3 :D Gonna give this a run with the other 200+ mods im running :D keep up the great work.....
Anvil Pants Sep 6, 2020 @ 1:14am 
Aren't mods creating their "\Users\user\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config\*.xml" the first time they load, then keeping that file for all sessions until the file is gone? Toggling those files should be as simple as changing the name. Maybe append the *.xml extension with something unique that you parse in your mod?
GimmeYoCookiez  [author] Aug 26, 2020 @ 10:42am 
@Dart No, it's just regular settings for now. I can never be sure how mods are dealing with their settings, as that's up to the modders themselves so it's a bit trickier.

@OptimusPrimordial The game already has built-in support for saving/loading scenarios.
OptimusPrimordial Aug 23, 2020 @ 4:25pm 
Can this save scenario settings?