Stellaris

Stellaris

4,725 ratings
SW:Fallen Republic
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File Size
Posted
Updated
1,164.418 MB
Aug 12, 2020 @ 1:26pm
Sep 12 @ 3:05pm
16 Change Notes ( view )

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SW:Fallen Republic

In 1 collection by fallenrepublicswfr
Star Wars: Fallen Republic / Submods
4 items
Description
3.0.* Compatible


Star Wars: Fallen Republic is a total conversion mod designed to bring the Star Wars experience to Stellaris complete with ancient secrets, epic space battles, and political intrigue. With numerous potential starting maps and over forty playable empires to pick from, you will take the reigns of your empire of choice and lead them from the very start of the Galactic Civil War to the Battle of Endor and beyond.


Will you follow the path laid out by destiny or will you take matters into your own hands?


Features:
  • A lore-accurate map of the Star Wars galaxy with over 1300+ stars in the official map with several smaller maps included for better performance.
  • In-game menus to change the rate of habitable planets to further enhance performance in the mid-to-late game.
  • 40+ playable empires
  • 140+ ship models from the Star Wars galaxy
  • Lore-accurate shipsets for your favorite empires from the Galactic Civil War including the Galactic Empire, Rebel Alliance, Mandalorian Clans, Corellian Security Force, Confederate Remnant, Chiss Ascendancy, Corporate Sector Authority, and Hapes Consortium.
  • An entirely new tech tree complete with Star Wars technologies
  • 115+ unique species from the Star Wars galaxy
  • Lore-accurate Star Wars-themed dig sites and events
  • Unique Institution system to aid your empire in its ascension to galactic prominence
  • Enhanced fighter and bomber usefulness to reflect their effectiveness in the lore
  • Star Wars-themed megastructures including Deep Space Stations, Cloud Cities, and Asteroid Bases
  • Collaboration with Planetary Diversity and Real Space to expand and improve galactic generation
  • New Federation types to reinforce the state of the Galaxy in 19 BBY
  • Formables; a mechanic that enables the player to adopt a new style of play during the mid-to-late game by forming an entirely new empire
  • Hand-crafted namelists for all of the major and minor entities and species
  • Yuuzhan Vong end-game crisis
  • New interpretations of vessels and starbases referenced in old Star Wars works
  • Custom hyperlane mechanics to ensure that travel reflects what you might commonly find in the Star Wars galaxy, including a mechanic that seals off the Unknown Regions for a time until hyperlanes can be found in and out of the region.
  • Custom textures for many of the iconic Star Wars worlds
  • New outlier inspired by the work of Tiny Outlier v2.0
  • New relics from classic EU stories and games
  • Overhauled economy with new, lore accurate, Star Wars resources such as hypermatter and tibanna
  • New planetary features for old worlds and new
  • New civics, authorities, and species traits to allow for more diversity among the encountered populace of the galaxy


Keep Involved:
Consider joining our Discord to receive progress reports on the mod, coordinate and join multiplayer games, interact with the dev team and the community, suggest new features and events, and be the first to learn of secrets and future content.


Join the Team:
We are always looking for new individuals to contribute their talents to the mod. Some associated skills needed to join the team, depending on the area you wish to contribute, might be a basic knowledge of coding, sound design, 3-D model making, 2-D illustration (concept art, pixel art, etc), or bilingualism. If you have any of these skills or skills related to the aforementioned, check the addendum for a link to the application.



Addendum:
F.A.Q.
Bug Reports[swfr-bug-report.netlify.app]
Suggestions[forms.gle]
Star Wars: Fallen Republic Dev/Beta Team Application[docs.google.com]



[discord.gg]




Credits:
Can be found in the games main menu under credits and a detailed list with more information in the mod's "Credits" file.

Star Wars and all of related logos, icons, marks, and characters are solely owned by The Walt Disney Company. This total conversion mod is not endorsed, sponsored, or affiliated with The Walt Disney Company, Lucasfilm Ltd. LLC, Electronic Arts, or any other publisher or producer of Star Wars related media. No independent rights will be asserted against The Walt Disney Company, Lucasfilm Ltd. LLC, or Electronic Arts and no commercial exhibition or distribution will be permitted. This is entirely a community-driven, non-profit project.
Popular Discussions View All (200)
12
Nov 28 @ 4:30pm
Starbase / defense platform power
13ackStab
25
Oct 14 @ 5:45am
Game Crashes right after the load in process.
Papa Palpatine
2
Nov 6 @ 4:19am
No Force Users Spawning?
jrt621
< >
3,049 Comments
jon_e40 Nov 30 @ 3:17am 
Amazing mod hope to see some of the WIP ships get updated in the future but im still loving this mod :steamthumbsup:
13ackStab Nov 23 @ 10:57pm 
@Thronebane - can you investigate potential overpowered starbases / defense platforms? There's a discussion thread I opened up a few weeks back where other users are seeing the same issue with fresh games. Very frustrating.
Thronebane  [author] Nov 23 @ 12:11pm 
@T6nis Mod works perfectly fine for 3.0.4, you just have to revert for now.

@Don Cedinero For total conversions, Mac needs bootcamp. For this and more, check the FAQ found in the Discussions tab. :D
T6nis Nov 23 @ 11:58am 
To any newcomes, this is currently not working, crashing.
THEVJT Nov 23 @ 1:24am 
Wait, yep sry for bothering.
Don Cedinero Nov 22 @ 4:57pm 
What can be done for this to work on Mac? I don't understand why a heavily modded game would work without a single crash but this does.
tilarium Nov 22 @ 1:32pm 
@THEVJT Seriously?
Willem Nov 22 @ 12:49pm 
@THEVJT Yep, just read the comments below you.
THEVJT Nov 22 @ 12:37pm 
IS it possible to get shipsets alone from this glorious work of art?
Czechurself Nov 22 @ 11:50am 
This and new horizons need updating.