Arma 3
472 ratings
Bullets_Hit
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9.844 MB
Aug 7, 2020 @ 10:23pm
Nov 15, 2020 @ 6:51am
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Bullets_Hit

Description
This is a mod which can present impressive bullet hit effects.It seems that you are playing Insurgency.

I edited the mod Blastcore_Visuals_R1.2 and I only extract the bullets hit effect to make this mod.Also, I modify the ImpactMetal Effect.Now it is not so exaggerated compared with original version.

The effects of Original Blastcore_Visuals_R1.2 is a huge drain on PC resources.That's why I decided to edited it.Now the mod @Bullets_Hit works well in game.

I also fixed many wrong infos in this mod. Because the original version reported many wrong infos when you start the game although it doesn't affect you to play it.
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这个模组可以呈现很强的子弹打击效果,有种玩叛乱的感觉。

这个是我自己在原来的Blastcore_Visulas_R1.2模组的基础上把子弹打击效果单独提取出来做成的。同时我修改了原来的金属打击效果,因为原版实在太夸张了,而且消耗资源。

原版的模组你进游戏后会报错误信息,虽然不影响你游玩。我还是把这个模组的所有错误信息都移除了.
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108 Comments
StentoN Sep 23 @ 11:11am 
When i enable this mod, smoke mortars begin to work incorrectly.
silent1 Sep 4 @ 3:36pm 
Any idea to solve the issue of other players not seeing a shooter's impacts beyond a certain distance? It makes spotters basically useless over 600m...
xFreakylow May 8 @ 8:24am 
fix for blastcore standalone?
GTG | Anoreth Jan 29 @ 11:29am 
This looks like enhanced visuals reskinned.
Cmdr.Foran Dec 11, 2022 @ 1:40am 
I use your Bullets_Hit with another similar mod 'goko ballistic impact'
https://steamcommunity.com/sharedfiles/filedetails/?id=1273833677
and I've tested it, seems works good together
Thank you! :steamthumbsup:
ZERO COOL Oct 22, 2022 @ 8:51am 
he took this out of blast core? who the hell thinks its gunna work with blast core? run it with vanilla and add mod by mod to find the issue, or post that it dont work and go do something else, never to enjoy the great impact this has on gameplay, should be vanilla!
ZERO COOL Oct 22, 2022 @ 8:49am 
this mod works with vanilla arma confirmed, i even ran it with exile, PIR reactions, real engine, ravage, CUP vehicles and weapons and units, JSRS, inhanced missle smoke, even IMMERSE!
if you cant get it to work YOU are running something it does not like, look at other mods and scripts that touch the same mechanic.

i did find an outdated command that gets replaced by CBA, nothing wrong just an updated term they use in arma, it went from "fired" to something else
10:45:19 [CBA] (xeh) WARNING: Usage of deprecated Extended Event Handler "fired". Use "firedBIS" instead. Path: @Bullets_Hit/bin/config.bin/Extended_Fired_EventHandlers/All .

10:45:19 [CBA] (xeh) WARNING: Usage of deprecated Extended Event Handler "fired". Use "firedBIS" instead. Path: @Bullets_Hit/bin/config.bin/Extended_Fired_EventHandlers/StaticWeapon .

so it even fixed itself! love it bro KEEP UP THE GREAT WORK! this is a must!
Diet Diabeetus Aug 27, 2022 @ 3:40pm 
I wouldn't recommend mod, lots of incompatibilites
StentoN Jul 4, 2022 @ 6:14pm 
I checked my mods, and it turned out that this mod bugs the smoke screens of armored vehicles
十字路口的萨拉托加 May 17, 2022 @ 10:58pm 
好耶!